IllaoiMid runes

Off-meta Mid

Top91%Mid6%
Win
52.1%
▲2.1 vs Mid
LP a game
+2.50
±2.35
Games
280
a win +20.8 · a loss −17.8
Pick · Ban
0.38 · 22.3%
as Mid · any role

How we measure

Low sample. 280 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
ResolvePrimary
PrecisionSecondary
Exact page · 46.1%
ShardsOffense Adaptive force 94%Flex Adaptive force 100%Defense Health scaling 86%Set taken in 75% of games
Every rune with its win rate11 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Demolish93%52.7%46.6–58.7%
Bone Plating75%54.6%47.8–61.2%
Grasp of the Undying64%56.2%48.8–63.3%
Overgrowth55%54.8%47.0–62.5%
RevitalizeFew games16%61.4%46.6–74.3%
Second WindFew games13%50.0%34.5–65.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last Stand91%51.6%45.5–57.7%
Presence of Mind89%52.2%46.0–58.3%
ConquerorFew games35%44.3%34.8–54.2%
Legend: HasteFew games33%44.6%34.8–54.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games9.6%55.6%37.3–72.4%

Questions

What keystone do Illaoi Mid players take on JP?

Grasp of the Undying, with Precision as the secondary tree, is the most played page: 56% of 280 games in all ranks, patch 26.20, 55.7% win rate.

What other rune page do Illaoi Mid players use?

Conqueror with Resolve: 31% of 280 games in all ranks, patch 26.20, 47.1% win rate.

Which stat shards do Illaoi Mid players pick?

Adaptive force, Adaptive force, Health scaling: 75% of 280 games in all ranks, patch 26.20, 51.9% win rate.