- Win
- 60.4%
- ▲10.4 vs Mid
- LP a game
- —
- Not enough games
- Games
- 96
- Pick · Ban
- 0.10 · 0.68%
- as Mid · any role
Rumble Mid on JP, patch 26.20: Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 96 games).
Low sample. 96 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 75%Set taken in 68% of games
Every rune with its win rate9 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 77% | 58.1% | 46.7–68.7% |
| Nimbus CloakFew games | 74% | 57.8% | 46.2–68.6% |
| Absolute FocusFew games | 68% | 60.0% | 47.9–71.0% |
| Deathfire TouchFew games | 51% | 59.2% | 45.3–71.8% |
| Arcane CometFew games | 24% | 52.2% | 33.0–70.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 63% | 58.3% | 45.7–69.9% |
| UnflinchingFew games | 48% | 56.5% | 42.3–69.8% |
| OvergrowthFew games | 26% | 60.0% | 40.7–76.6% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 28% | 77.8% | 59.2–89.4% |
Questions
What keystone do Rumble Mid players take on JP?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 44% of 96 games in all ranks, patch 26.20, 54.8% win rate.
What other rune page do Rumble Mid players use?
Arcane Comet with Resolve: 15% of 96 games in all ranks, patch 26.20, 42.9% win rate.
Which stat shards do Rumble Mid players pick?
Adaptive force, Adaptive force, Health scaling: 68% of 96 games in all ranks, patch 26.20, 60.0% win rate.













