RumbleSupport runes

Off-meta Support

Top89%Mid4%Jungle4%Support3%
Win
45.3%
▼4.8 vs Support
LP a game
+1.00
±3.39
Games
179
a win +24.5 · a loss −17.9
Pick · Ban
0.06 · 0.67%
as Support · any role
Few games

How we measure

Rumble Support on JP, last 30 days: Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 179 games).

Low sample. 179 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 96%Defense Health scaling 87%Set taken in 80% of games
Every rune with its win rate9 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch94%45.2%37.9–52.8%
Nimbus Cloak88%45.6%38.0–53.4%
Absolute Focus78%46.8%38.7–55.0%
Deathfire Touch70%46.4%37.9–55.1%
Arcane CometFew games25%40.9%27.7–55.6%
TranscendenceFew games13%29.2%14.9–49.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Unflinching63%44.6%35.8–53.9%
Bone Plating60%45.4%36.3–54.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games22%46.2%31.6–61.4%

Questions

What keystone do Rumble Support players take on JP?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 54% of 179 games in all ranks, last 30 days, 45.4% win rate.

What other rune page do Rumble Support players use?

Arcane Comet with Domination: 12% of 179 games in all ranks, last 30 days, 38.1% win rate.

Which stat shards do Rumble Support players pick?

Adaptive force, Adaptive force, Health scaling: 80% of 179 games in all ranks, last 30 days, 46.5% win rate.