- Win
- 43.4%
- ▼6.7 vs Support
- LP a game
- +0.60
- ±0.51
- Games
- 7,739
- a win +24.6 · a loss −18.0
- Pick · Ban
- 0.04 · 0.39%
- as Support · any role
Rumble Support, last 30 days: Liandry's Torment, Bloodletter's Curse, Zhonya's Hourglass; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 7,739 games).
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 86%Flex Adaptive force 91%Defense Health scaling 76%Set taken in 69% of games
Every rune with its win rate42 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 91% | 43.5% | 42.3–44.7% |
| Nimbus Cloak | 79% | 42.9% | 41.7–44.2% |
| Absolute Focus | 71% | 42.0% | 40.7–43.3% |
| Arcane Comet | 47% | 43.0% | 41.3–44.6% |
| Deathfire Touch | 46% | 43.5% | 41.9–45.2% |
| Axiom Arcanist | 17% | 45.4% | 42.7–48.1% |
| Transcendence | 15% | 47.5% | 44.6–50.4% |
| Celerity | 9.9% | 45.1% | 41.6–48.6% |
| Gathering Storm | 4.4% | 43.9% | 38.7–49.2% |
| WaterwalkingFew games | 0.7% | 32.7% | 21.8–45.9% |
| Stormraider's SurgeFew games | 0.5% | 46.0% | 31.0–61.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 45% | 42.1% | 40.4–43.7% |
| Unflinching | 43% | 42.0% | 40.3–43.7% |
| Second Wind | 2.4% | 48.4% | 41.4–55.5% |
| Overgrowth | 2.3% | 40.9% | 33.9–48.3% |
| Revitalize | 1.5% | 50.0% | 41.1–59.0% |
| Shield Bash | 1.5% | 45.2% | 36.4–54.3% |
| Font of LifeFew games | 1.0% | 46.3% | 35.8–57.1% |
| ConditioningFew games | 0.7% | 35.2% | 23.8–48.5% |
| Grasp of the UndyingFew games | 0.5% | 42.1% | 27.9–57.8% |
| DemolishFew games | 0.4% | 41.4% | 25.5–59.3% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 34% | 43.0% | 41.1–44.9% |
| Taste of Blood | 24% | 43.3% | 41.0–45.5% |
| Cheap Shot | 12% | 44.5% | 41.3–47.7% |
| Treasure Hunter | 3.0% | 48.1% | 41.7–54.5% |
| Dark Harvest | 2.6% | 45.6% | 38.9–52.4% |
| Deep Ward | 1.9% | 44.6% | 36.8–52.6% |
| Grisly Mementos | 1.9% | 39.6% | 32.0–47.7% |
| Sixth Sense | 1.6% | 44.1% | 35.8–52.8% |
| ElectrocuteFew games | 1.0% | 36.8% | 26.9–48.1% |
| Relentless HunterFew games | 0.7% | 51.9% | 38.7–64.9% |
| Sudden ImpactFew games | 0.6% | 45.8% | 32.6–59.7% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 5.5% | 45.0% | 40.4–49.7% |
| Triple Tonic | 4.4% | 46.9% | 41.7–52.2% |
| Jack Of All Trades | 3.2% | 47.6% | 41.4–53.8% |
| Cash Back | 3.2% | 47.1% | 41.0–53.4% |
| Magical Footwear | 3.0% | 44.3% | 38.1–50.6% |
| Biscuit Delivery | 2.8% | 46.5% | 39.9–53.2% |
| Approach Velocity | 2.0% | 49.3% | 41.5–57.2% |
| First Strike | 1.3% | 51.5% | 41.9–61.0% |
| Hextech FlashtraptionFew games | 0.9% | 50.0% | 38.3–61.7% |
| Unsealed SpellbookFew games | 0.3% | 43.5% | 25.6–63.2% |
Questions
What keystone do Rumble Support players take on all servers?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 31% of 7,739 games in all ranks, last 30 days, 42.4% win rate.
What other rune page do Rumble Support players use?
Arcane Comet with Domination: 25% of 7,739 games in all ranks, last 30 days, 42.7% win rate.
Which stat shards do Rumble Support players pick?
Adaptive force, Adaptive force, Health scaling: 69% of 7,739 games in all ranks, last 30 days, 42.2% win rate.













































