RumbleMid runes

Off-meta Mid

Top84%Mid7%Jungle7%
Win
49.0%
▼1.0 vs Mid
LP a game
+1.40
±0.29
Games
20.2k
a win +21.4 · a loss −18.0
Pick · Ban
0.10 · 0.39%
as Mid · any role

How we measure

Rumble Mid, last 30 days: Liandry's Torment, Shadowflame, Zhonya's Hourglass; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 20,242 games).

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 86%Flex Adaptive force 94%Defense Health scaling 73%Set taken in 65% of games
Every rune with its win rate43 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch84%48.3%47.6–49.1%
Nimbus Cloak77%47.9%47.1–48.7%
Absolute Focus68%47.7%46.8–48.5%
Deathfire Touch52%48.8%47.9–49.8%
Arcane Comet30%46.6%45.3–47.8%
Axiom Arcanist11%50.0%48.0–52.1%
Transcendence11%50.8%48.7–52.9%
Celerity9.3%49.7%47.4–52.0%
Gathering Storm4.5%47.9%44.7–51.2%
Stormraider's Surge2.0%50.0%45.2–54.8%
Waterwalking0.5%57.8%48.2–67.0%
Summon AeryFew games0.3%42.6%31.0–55.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating55%48.0%47.1–48.9%
Unflinching49%48.0%47.0–49.0%
Overgrowth7.6%52.1%49.6–54.6%
Second Wind6.4%51.9%49.1–54.6%
Shield Bash3.5%50.4%46.7–54.1%
Revitalize2.6%42.4%38.2–46.6%
Demolish0.7%47.9%40.0–56.0%
ConditioningFew games0.4%44.8%34.8–55.3%
Grasp of the UndyingFew games0.2%48.9%35.0–63.0%
Font of LifeFew games0.2%48.6%33.0–64.4%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter26%49.5%48.1–50.8%
Taste of Blood20%49.1%47.5–50.6%
Cheap Shot12%53.4%51.4–55.4%
Dark Harvest8.2%55.4%53.0–57.8%
Sixth Sense5.5%54.1%51.2–57.0%
Grisly Mementos5.3%53.7%50.7–56.6%
Treasure Hunter4.9%54.2%51.1–57.3%
Electrocute3.6%52.6%49.0–56.2%
Deep Ward1.7%56.0%50.8–61.2%
Relentless Hunter1.5%57.3%51.6–62.8%
Sudden Impact0.6%43.5%34.8–52.6%
Hail of Blades0.5%50.5%41.2–59.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph6.5%55.1%52.4–57.8%
Coup de Grace4.5%53.9%50.6–57.1%
Legend: Haste3.4%51.5%47.8–55.3%
Cut Down3.2%52.7%48.8–56.5%
Conqueror1.5%54.6%49.0–60.2%
Last Stand1.1%56.5%49.9–62.8%
Legend: Alacrity0.5%49.5%40.2–58.9%
Absorb LifeFew games0.4%48.8%38.1–59.5%
Legend: BloodlineFew games0.2%64.7%47.9–78.5%

Questions

What keystone do Rumble Mid players take on all servers?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 43% of 20,242 games in all ranks, last 30 days, 48.3% win rate.

What other rune page do Rumble Mid players use?

Arcane Comet with Resolve: 15% of 20,242 games in all ranks, last 30 days, 46.5% win rate.

Which stat shards do Rumble Mid players pick?

Adaptive force, Adaptive force, Health scaling: 65% of 20,242 games in all ranks, last 30 days, 47.9% win rate.