- Win
- 35.7%
- ▼14.3 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 42
- Pick · Ban
- 0.02 · 9.8%
- as Jungle · any role
Thresh Jungle on JP, last 14 days: Aftershock + Inspiration; skill order Q > W > E (each the most played of 42 games).
Low sample. 42 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
76% · 41.9% won
Spells
Sm
98% · 36.6% won
Skills
61% · 36.4% won
The 4th and 5th items and the measured skill path are counted from patch 26.20 on, so this period doesn't show them.
Skills
- ››starts E Q WFew games61%36.4%22
Starting items
Summoner spells
Every option as a table3 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Starting items | ||||
| Gustwalker Hatchling + Health PotionFew games | 76% | 41.9% | 26.4%–59.2% | 31 |
| Summoner spells | ||||
| Flash + SmiteFew games | 98% | 36.6% | 23.6%–51.9% | 41 |
| Skill order | ||||
| Max Q W E · starts E Q WFew games | 61% | 36.4% | 19.7%–57.1% | 22 |
Questions
What skill order do Thresh Jungle players use?
Most often they max Q, W, E and start E, Q, W: 61% of 36 games with a skill order in all ranks, last 14 days, 36.4% win rate.
Which summoner spells do Thresh Jungle players take?
Flash and Smite, in 98% of 42 games in all ranks, last 14 days, 36.6% win rate.










