ViJungle build

29th of 50 Jungle

Jungle96%
Win
49.3%
▼0.7 vs Jungle
LP a game
+1.50
±0.55
Games
5,555
a win +21.5 · a loss −18.1
Pick · Ban
5.6 · 1.3%
as Jungle · any role

How we measure

Vi Jungle on JP, patch 26.20: Trinity Force, Black Cleaver, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 5,555 games).

Build

Most played of 5,555 games

Start

GhHp

30% · 48.4% won

Spells

FlSm

100% · 49.3% won

Skills

starts W E Q

75% · 49.5% won

Items 21.0% of games with a core

  1. Trinity Force
  2. Black Cleaver
  3. Death's Dance
4th
  • Ga62.3% won30% pick
  • Dd59.1% won18% pick
  • Ie50.5% won9.9% pick
5th
  • Ga45.0% won23% pick
  • Sg71.9% won12% pick
  • Dd71.0% won12% pick

53.1% won (49.1–57.0) · 601 games

BootsPlated Steelcaps49% · 48.6% won

Skill path 71% of games · 50.4% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ34579
WW114151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Trinity Force › Black Cleaver › Death's Dance601 gamesMost played21%53.1%49% to 57%
  2. Trinity Force › Black Cleaver › Guardian Angel576 games20%62.7%59% to 67%
  3. Voltaic Cyclosword › The Collector › Lord Dominik's Regards117 games4.1%52.1%43% to 61%
  4. Eclipse › The Collector › Lord Dominik's Regards98 gamesFew games3.4%50.0%40% to 60%
  5. Eclipse › Black Cleaver › Death's Dance88 gamesFew games3.1%48.9%39% to 59%
  6. Trinity Force › Black Cleaver › Sterak's Gage68 gamesFew games2.4%52.9%41% to 64%
  7. Trinity Force › Black Cleaver › Maw of Malmortius62 gamesFew games2.2%51.6%39% to 64%
  8. Hubris › The Collector › Lord Dominik's Regards46 gamesFew games1.6%63.0%49% to 75%

Skills

Max order
  1. starts W E Q75%49.5%4,078
  2. starts W E Q8.1%55.5%445
  3. starts W Q E8.1%47.8%444
  4. starts W Q EFew games1.6%55.3%85
  5. starts E W QFew games1.3%40.8%71

Starting items

Gustwalker Hatchling + Health Potion30% · 48.4% won · 1,653 games
  • Gustwalker Hatchling 27%48.0% won
  • Scorchclaw Pup 15%49.3% won

Boots

Plated Steelcaps49% · 48.6% won · 2,718 games
  • Mercury's Treads Highest win33%51.9% won
  • No boots 11%42.7% won

Summoner spells

Flash + Smite100% · 49.3% won · 5,550 games
Every option as a table48 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Trinity Force › Black Cleaver › Death's Dance21%53.1%49.1%–57.0%601
Trinity Force › Black Cleaver › Guardian Angel20%62.7%58.7%–66.5%576
Voltaic Cyclosword › The Collector › Lord Dominik's Regards4.1%52.1%43.2%–61.0%117
Eclipse › The Collector › Lord Dominik's RegardsFew games3.4%50.0%40.3%–59.7%98
Eclipse › Black Cleaver › Death's DanceFew games3.1%48.9%38.7%–59.1%88
Trinity Force › Black Cleaver › Sterak's GageFew games2.4%52.9%41.2%–64.3%68
Trinity Force › Black Cleaver › Maw of MalmortiusFew games2.2%51.6%39.5%–63.6%62
Hubris › The Collector › Lord Dominik's RegardsFew games1.6%63.0%48.6%–75.5%46
4th item, of 1,086 games that reached it
Guardian Angel30%62.3%57.0%–67.4%329
Death's Dance18%59.1%52.0%–65.8%193
Infinity Edge9.9%50.5%41.1%–59.8%107
Maw of Malmortius9.4%52.9%43.3%–62.3%102
Sterak's GageFew games8.3%48.9%38.8%–59.1%90
Lord Dominik's RegardsFew games3.7%65.0%49.5%–77.9%40
5th item, of 257 games that reached it
Guardian AngelFew games23%45.0%33.1%–57.5%60
Sterak's GageFew games12%71.9%54.6%–84.4%32
Death's DanceFew games12%71.0%53.4%–83.9%31
Boots
Plated Steelcaps49%48.6%46.7%–50.4%2,718
Mercury's Treads33%51.9%49.6%–54.1%1,838
No boots11%42.7%38.8%–46.6%612
Ionian Boots of Lucidity3.5%53.6%46.6%–60.5%194
Gluttonous GreavesFew games1.3%54.9%43.4%–66.0%71
Starting items
Gustwalker Hatchling + Health Potion30%48.4%46.0%–50.8%1,653
Gustwalker Hatchling27%48.0%45.5%–50.5%1,521
Scorchclaw Pup15%49.3%45.9%–52.7%842
Scorchclaw Pup + Health Potion13%49.0%45.4%–52.6%741
Summoner spells
Flash + Smite100%49.3%48.0%–50.6%5,550
Skill order
Max Q E W · starts W E Q75%49.5%48.0%–51.1%4,078
Max Q W E · starts W E Q8.1%55.5%50.9%–60.1%445
Max Q E W · starts W Q E8.1%47.8%43.1%–52.4%444
Max Q W E · starts W Q EFew games1.6%55.3%44.7%–65.4%85
Max Q E W · starts E W QFew games1.3%40.8%30.2%–52.5%71
First 11 skill points
W E Q Q Q R Q E Q E R71%50.4%48.7%–52.0%3,596
W Q E Q Q R Q E Q E R7.4%49.2%44.2%–54.2%378
W E Q Q Q R Q W Q W R6.5%56.7%51.3%–62.0%328
E W Q Q Q R Q E Q E RFew games1.3%43.8%32.3%–55.9%64
W E Q Q Q R Q E Q W RFew games1.2%50.8%38.4%–63.2%59
W Q E Q Q R Q W Q W RFew games1.1%56.1%43.3%–68.2%57
Finished items
Guardian Angel22%61.4%58.7%–64.1%1,203
The Collector17%48.6%45.4%–51.8%951
Eclipse15%47.7%44.3%–51.1%843
Sundered Sky11%49.9%46.0%–53.8%631
Voltaic Cyclosword9.5%51.5%47.3%–55.8%528
Lord Dominik's Regards8.5%52.0%47.5%–56.5%473
Sterak's Gage5.6%56.3%50.7%–61.7%309
Maw of Malmortius5.1%51.6%45.8%–57.4%283
Infinity Edge4.1%51.1%44.7%–57.5%229
Hubris3.4%53.4%46.3%–60.3%191

Questions

What do Vi Jungle players build first on JP?

The most played core is Trinity Force, then Black Cleaver, then Death's Dance: 11% of 5,555 games in all ranks, patch 26.20, 53.1% win rate.

What skill order do Vi Jungle players use?

Most often they max Q, E, W and start W, E, Q: 75% of 5,473 games with a skill order in all ranks, patch 26.20, 49.5% win rate.

Which summoner spells do Vi Jungle players take?

Flash and Smite, in 100% of 5,555 games in all ranks, patch 26.20, 49.3% win rate.