KarmaMid runes

Off-meta Mid

Support91%Top5%Mid4%
Win
48.1%
▼1.9 vs Mid
LP a game
+0.70
±0.64
Games
4,240
a win +21.3 · a loss −18.7
Pick · Ban
0.16 · 1.4%
as Mid · any role

How we measure

Karma Mid, patch 26.19: Malignance, Horizon Focus, Shadowflame; Arcane Comet + Domination; skill order Q > E > W (each the most played of 4,240 games).

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Ability haste 58%Flex Adaptive force 89%Defense Health 60%Set taken in 41% of games
Every rune with its win rate42 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Arcane Comet68%47.1%45.3–48.9%
Scorch67%46.8%45.0–48.6%
Manaflow Band63%47.5%45.6–49.4%
Transcendence61%49.9%48.0–51.8%
Axiom Arcanist33%49.0%46.4–51.6%
Gathering Storm28%50.9%48.1–53.8%
Absolute Focus27%43.7%40.8–46.6%
Summon Aery19%50.4%47.0–53.8%
Celerity7.2%50.8%45.2–56.4%
Deathfire Touch4.2%52.0%44.7–59.2%
Stormraider's SurgeFew games1.6%55.2%43.4–66.5%
Nimbus CloakFew games0.6%52.0%33.5–70.0%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter52%45.6%43.6–47.7%
Cheap Shot27%46.8%43.9–49.7%
Sixth Sense20%42.3%39.0–45.6%
Taste of Blood6.8%48.3%42.6–54.0%
Dark Harvest2.5%44.9%35.8–54.3%
Grisly MementosFew games2.2%42.4%32.8–52.6%
Deep WardFew games1.0%48.8%34.6–63.2%
Relentless HunterFew games0.6%41.7%24.5–61.2%
Treasure HunterFew games0.5%39.1%22.2–59.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize19%50.2%46.7–53.6%
Bone Plating10.0%49.4%44.7–54.2%
Font of Life9.6%50.9%46.0–55.7%
ConditioningFew games2.3%57.3%47.3–66.7%
OvergrowthFew games2.2%53.7%43.7–63.4%
Shield BashFew games2.2%49.5%39.5–59.4%
Grasp of the UndyingFew games1.8%52.6%41.6–63.3%
UnflinchingFew games1.8%55.3%44.1–65.9%
DemolishFew games1.6%55.2%43.4–66.5%
Second WindFew games1.3%40.7%28.7–54.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight11%48.8%44.3–53.3%
Biscuit Delivery9.3%49.2%44.3–54.2%
Magical Footwear2.8%42.9%34.3–51.8%
Cash BackFew games2.0%54.1%43.6–64.3%
Triple TonicFew games1.4%41.7%30.1–54.3%
First StrikeFew games1.1%47.8%34.1–61.9%
Approach VelocityFew games0.6%56.0%37.1–73.3%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut Down7.7%57.2%51.8–62.4%
Legend: Haste7.2%54.6%49.0–60.1%
Presence of Mind6.2%56.9%50.8–62.7%
Coup de GraceFew games1.8%52.0%40.9–62.9%

Questions

What keystone do Karma Mid players take on all servers?

Arcane Comet, with Domination as the secondary tree, is the most played page: 43% of 4,240 games in all ranks, patch 26.19, 45.2% win rate.

What other rune page do Karma Mid players use?

Summon Aery with Resolve: 14% of 4,240 games in all ranks, patch 26.19, 51.8% win rate.

Which stat shards do Karma Mid players pick?

Ability haste, Adaptive force, Health: 41% of 4,240 games in all ranks, patch 26.19, 46.3% win rate.