KarmaSupport runes

30th of 41 Support

Support91%Top5%Mid4%
Win
48.8%
▼1.2 vs Support
LP a game
+1.80
±0.14
Games
99.8k
a win +22.7 · a loss −18.4
Pick · Ban
3.8 · 1.4%
as Support · any role

How we measure

Karma Support, patch 26.19: Echoes of Helia, Moonstone Renewer, Redemption; Summon Aery + Resolve; skill order Q > E > W (each the most played of 99,825 games).

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Ability haste 76%Flex Adaptive force 93%Defense Health 78%Set taken in 67% of games
Every rune with its win rate49 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band79%48.4%48.0–48.7%
Transcendence78%49.3%48.9–49.6%
Summon Aery62%49.6%49.2–50.0%
Gathering Storm56%49.4%49.0–49.8%
Scorch42%48.2%47.7–48.6%
Arcane Comet35%47.6%47.1–48.1%
Absolute Focus17%46.7%45.9–47.4%
Axiom Arcanist16%50.4%49.7–51.2%
Nimbus Cloak3.9%51.5%49.9–53.1%
Celerity3.8%49.7%48.1–51.3%
Deathfire Touch0.8%47.3%43.9–50.7%
Waterwalking0.7%45.9%42.2–49.6%
Stormraider's SurgeFew games<0.1%46.9%33.7–60.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize61%49.6%49.2–50.0%
Font of Life55%49.4%49.0–49.8%
Bone Plating6.5%50.2%49.0–51.4%
Second Wind1.1%52.1%49.2–55.0%
Shield Bash0.6%50.1%46.0–54.2%
Conditioning0.5%49.8%45.6–54.1%
Guardian0.4%45.4%40.8–50.1%
Overgrowth0.4%49.9%44.7–55.1%
Unflinching0.3%46.6%41.3–52.1%
Aftershock0.1%40.7%32.8–49.2%
Grasp of the Undying0.1%51.6%42.9–60.1%
Demolish0.1%45.0%35.9–54.3%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter19%46.7%46.0–47.4%
Sixth Sense15%46.0%45.2–46.8%
Cheap Shot3.6%49.2%47.6–50.9%
Deep Ward1.1%48.6%45.7–51.5%
Taste of Blood1.0%45.1%42.1–48.2%
Grisly Mementos0.8%48.3%44.9–51.7%
Dark Harvest0.7%43.7%40.0–47.5%
Relentless Hunter0.6%46.9%42.9–50.9%
Treasure Hunter0.2%46.1%39.9–52.4%
Electrocute0.1%50.0%41.3–58.7%
Sudden Impact0.1%43.2%34.6–52.2%
Hail of BladesFew games<0.1%50.0%30.7–69.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight14%48.4%47.6–49.2%
Biscuit Delivery10%47.3%46.3–48.2%
Magical Footwear5.1%49.9%48.6–51.3%
Triple Tonic1.4%49.0%46.4–51.7%
Jack Of All Trades1.2%49.1%46.2–51.9%
Cash Back0.6%53.0%49.1–56.8%
Approach Velocity0.4%47.3%42.5–52.2%
Glacial Augment0.2%55.2%47.1–63.0%
First Strike0.1%52.1%43.2–60.9%
Time Warp TonicFew games<0.1%51.1%41.1–60.9%
Hextech FlashtraptionFew games<0.1%43.5%30.2–57.8%
Unsealed SpellbookFew games<0.1%61.0%45.7–74.3%

Questions

What keystone do Karma Support players take on all servers?

Summon Aery, with Resolve as the secondary tree, is the most played page: 57% of 99,825 games in all ranks, patch 26.19, 49.5% win rate.

What other rune page do Karma Support players use?

Arcane Comet with Domination: 18% of 99,825 games in all ranks, patch 26.19, 46.7% win rate.

Which stat shards do Karma Support players pick?

Ability haste, Adaptive force, Health: 67% of 99,825 games in all ranks, patch 26.19, 48.6% win rate.