GangplankJungle runes

Off-meta Jungle

Top94%Mid5%Jungle<1%
Win
31.8%
▼18.3 vs Jungle
LP a game
—
Not enough games
Games
63
Pick · Ban
0.01 · 15.3%
as Jungle · any role
Few games

How we measure

Gangplank Jungle on KR, patch 26.20: Essence Reaver, The Collector, Infinity Edge; Deathfire Touch + Precision; skill order Q > E > W (each the most played of 63 games).

Low sample. 63 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 76%Flex Adaptive force 100%Defense Health 90%Set taken in 60% of games
Every rune with its win rate8 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut DownFew games52%36.4%22.2–53.4%
Legend: HasteFew games49%32.3%18.6–49.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Nimbus CloakFew games41%46.2%28.8–64.5%
TranscendenceFew games40%48.0%30.0–66.5%
ScorchFew games40%48.0%30.0–66.5%
Deathfire TouchFew games35%50.0%30.7–69.3%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games33%14.3%5.0–34.6%
Ultimate HunterFew games32%20.0%8.1–41.6%

Questions

What keystone do Gangplank Jungle players take on KR?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 29% of 63 games in all ranks, patch 26.20, 44.4% win rate.

What other rune page do Gangplank Jungle players use?

Dark Harvest with Sorcery: 19% of 63 games in all ranks, patch 26.20, 0.0% win rate.

Which stat shards do Gangplank Jungle players pick?

Adaptive force, Adaptive force, Health: 60% of 63 games in all ranks, patch 26.20, 36.8% win rate.