MaokaiJungle runes

Off-meta Jungle

Support58%Jungle22%Top20%
Win
50.4%
▲0.4 vs Jungle
LP a game
+1.90
±0.48
Games
7,135
a win +21.5 · a loss −18.3
Pick · Ban
0.72 · 0.30%
as Jungle · any role

How we measure

Rune pages

Exact pages · 6 most played
InspirationPrimary
DominationSecondary
Exact page · 34.1%
ShardsOffense Ability haste 60%Flex Adaptive force 84%Defense Health scaling 91%Set taken in 48% of games
Every rune with its win rate48 runes · 5 trees
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight58%50.4%48.9–51.9%
Magical Footwear52%50.9%49.4–52.6%
First Strike43%50.5%48.8–52.3%
Triple Tonic42%50.5%48.7–52.3%
Cash Back4.6%49.9%44.5–55.2%
Biscuit Delivery4.0%48.8%43.1–54.5%
Approach Velocity1.7%58.8%49.8–67.3%
Hextech FlashtraptionFew games0.8%44.6%32.4–57.6%
Jack Of All TradesFew games0.5%59.5%43.5–73.7%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap Shot41%50.3%48.5–52.1%
Ultimate Hunter41%50.2%48.4–52.0%
Treasure HunterFew games1.4%55.7%45.8–65.1%
Sudden ImpactFew games0.8%43.1%31.2–55.9%
Relentless HunterFew games0.7%33.3%22.0–47.0%
Sixth SenseFew games0.6%53.7%38.8–67.9%
Dark HarvestFew games0.5%51.4%35.9–66.6%
Grisly MementosFew games0.5%40.0%25.6–56.4%
Deep WardFew games0.3%45.0%25.8–65.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Font of Life40%50.3%48.5–52.2%
Aftershock40%50.4%48.5–52.2%
Conditioning36%50.6%48.6–52.5%
Overgrowth34%50.0%48.0–52.0%
Unflinching4.6%51.1%45.7–56.4%
Bone Plating4.0%47.9%42.2–53.7%
Revitalize3.3%51.5%45.1–57.8%
Second WindFew games0.9%45.3%33.7–57.4%
Grasp of the UndyingFew games0.6%45.5%31.7–59.9%
DemolishFew games0.4%39.3%23.6–57.6%
Shield BashFew games0.3%66.7%46.7–82.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste37%51.1%49.2–53.0%
Triumph34%51.2%49.2–53.2%
Cut Down3.9%51.6%45.8–57.4%
Coup de GraceFew games0.8%42.1%30.2–55.0%
ConquerorFew games0.7%52.8%39.7–65.6%
Last StandFew games0.5%52.9%36.7–68.6%
Legend: AlacrityFew games0.4%35.5%21.1–53.1%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence14%49.4%46.3–52.4%
Nimbus Cloak13%50.7%47.6–53.9%
Waterwalking13%50.5%47.3–53.7%
Stormraider's Surge12%50.3%47.1–53.6%
Scorch1.8%43.4%35.2–52.0%
Celerity1.8%51.6%42.9–60.1%
Axiom Arcanist1.7%41.1%32.9–49.9%
Deathfire TouchFew games1.2%53.4%43.1–63.5%
Gathering StormFew games1.0%51.4%40.2–62.4%
Manaflow BandFew games0.7%48.0%34.8–61.5%
Arcane CometFew games0.6%46.7%32.9–60.9%
Absolute FocusFew games0.4%51.6%34.8–68.0%

Questions

What keystone do Maokai Jungle players take on KR?

First Strike, with Domination as the secondary tree, is the most played page: 38% of 7,135 games in all ranks, patch 26.20, 50.4% win rate.

What other rune page do Maokai Jungle players use?

Aftershock with Precision: 32% of 7,135 games in all ranks, patch 26.20, 50.7% win rate.

Which stat shards do Maokai Jungle players pick?

Ability haste, Adaptive force, Health scaling: 48% of 7,135 games in all ranks, patch 26.20, 50.6% win rate.