- Win
- 45.1%
- ▼4.9 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 71
- Pick · Ban
- 0.01 · 1.4%
- as Jungle · any role
Rell Jungle on KR, patch 26.20: Aftershock + Inspiration; skill order W > E > Q (each the most played of 71 games).
Low sample. 71 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Ms
Hp
Hp
42% · 48.3% won
Spells
Fl
Sm
Sm
93% · 47.0% won
Skills
››starts W Q E
42% · 46.4% won
BootsPlated Steelcaps51% · 44.4% won
Skill path 32% of games · 44.4% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 14 | 15 | 17 | 18 | ||||||||||||||
| WW | 1 | 4 | 5 | 7 | 9 | |||||||||||||
| EE | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts W Q EFew games42%46.4%28
Starting items
Mosstomper Seedling + Health Potion42% · 48.3% won · 29 gamesFew games
- Gustwalker Hatchling + Health Potion Few games30%52.4% won
Boots
Plated Steelcaps51% · 44.4% won · 36 gamesFew games
Summoner spells
Flash + Smite93% · 47.0% won · 66 gamesFew games
Every option as a table5 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Plated SteelcapsFew games | 51% | 44.4% | 29.5%–60.4% | 36 |
| Starting items | ||||
| Mosstomper Seedling + Health PotionFew games | 42% | 48.3% | 31.4%–65.6% | 29 |
| Gustwalker Hatchling + Health PotionFew games | 30% | 52.4% | 32.4%–71.7% | 21 |
| Summoner spells | ||||
| Flash + SmiteFew games | 93% | 47.0% | 35.4%–58.8% | 66 |
| Skill order | ||||
| Max W E Q · starts W Q EFew games | 42% | 46.4% | 29.5%–64.2% | 28 |
Questions
What skill order do Rell Jungle players use?
Most often they max W, E, Q and start W, Q, E: 42% of 67 games with a skill order in all ranks, patch 26.20, 46.4% win rate.
Which summoner spells do Rell Jungle players take?
Flash and Smite, in 93% of 71 games in all ranks, patch 26.20, 47.0% win rate.

















