- Win
- 50.8%
- ▲0.8 vs Mid
- LP a game
- +1.60
- ±0.23
- Games
- 30.7k
- a win +20.5 · a loss −18.2
- Pick · Ban
- 8.9 · 4.4%
- as Mid · any role
Ahri Mid on LAN, patch 26.20: Malignance, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 30,692 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 90%Flex Adaptive force 97%Defense Health scaling 90%Set taken in 85% of games
Every rune with its win rate42 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 95% | 50.8% | 50.2–51.4% |
| Taste of Blood | 89% | 50.8% | 50.2–51.4% |
| Electrocute | 77% | 50.7% | 50.1–51.4% |
| Grisly Mementos | 75% | 50.7% | 50.1–51.4% |
| Cheap Shot | 4.0% | 51.4% | 48.6–54.2% |
| Sudden Impact | 3.4% | 51.5% | 48.5–54.6% |
| Sixth Sense | 2.3% | 49.2% | 45.5–52.8% |
| Deep Ward | 1.1% | 54.5% | 49.0–59.8% |
| Dark Harvest | 0.9% | 49.8% | 44.0–55.6% |
| Treasure Hunter | 0.8% | 49.8% | 43.8–55.9% |
| Relentless Hunter | 0.8% | 53.5% | 47.4–59.6% |
| Hail of BladesFew games | <0.1% | 38.1% | 20.8–59.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 82% | 50.9% | 50.3–51.5% |
| Transcendence | 78% | 51.0% | 50.4–51.7% |
| Scorch | 28% | 51.5% | 50.5–52.6% |
| Deathfire Touch | 20% | 51.4% | 50.1–52.6% |
| Gathering Storm | 3.8% | 51.7% | 48.8–54.5% |
| Axiom Arcanist | 2.4% | 49.0% | 45.4–52.7% |
| Absolute Focus | 1.3% | 51.4% | 46.4–56.4% |
| Celerity | 0.8% | 50.9% | 44.5–57.2% |
| Arcane Comet | 0.7% | 50.9% | 44.4–57.4% |
| Nimbus Cloak | 0.4% | 50.0% | 41.1–59.0% |
| Summon AeryFew games | 0.3% | 49.4% | 39.3–59.6% |
| WaterwalkingFew games | 0.2% | 51.0% | 37.5–64.4% |
| Stormraider's SurgeFew games | <0.1% | 38.5% | 22.4–57.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 7.8% | 49.1% | 47.1–51.1% |
| Biscuit Delivery | 7.3% | 48.5% | 46.5–50.6% |
| Magical Footwear | 0.6% | 50.0% | 43.0–57.0% |
| Triple Tonic | 0.5% | 52.9% | 45.1–60.7% |
| Cash Back | 0.4% | 54.2% | 45.7–62.5% |
| First StrikeFew games | 0.2% | 56.9% | 44.1–68.8% |
| Jack Of All TradesFew games | 0.2% | 56.0% | 42.3–68.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 4.3% | 50.1% | 47.4–52.8% |
| Overgrowth | 4.0% | 49.9% | 47.1–52.7% |
| Unflinching | 0.5% | 51.5% | 43.2–59.6% |
| Second Wind | 0.4% | 48.8% | 40.4–57.4% |
| DemolishFew games | 0.2% | 43.8% | 33.1–55.2% |
| RevitalizeFew games | 0.2% | 52.0% | 40.9–62.9% |
| ConditioningFew games | <0.1% | 40.0% | 23.4–59.3% |
| Grasp of the UndyingFew games | <0.1% | 42.9% | 24.5–63.5% |
| Font of LifeFew games | <0.1% | 55.0% | 34.2–74.2% |
| Shield BashFew games | <0.1% | 30.0% | 14.6–51.9% |
Questions
What keystone do Ahri Mid players take on LAN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 65% of 30,692 games in all ranks, patch 26.20, 50.9% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 18% of 30,692 games in all ranks, patch 26.20, 51.4% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 85% of 30,692 games in all ranks, patch 26.20, 50.6% win rate.













































