BrandSupport runes

7th of 41 Support

Support73%Mid17%Bot4%Top3%
Win
50.7%
▲0.7 vs Support
LP a game
+3.80
±0.34
Games
17.6k
a win +24.1 · a loss −17.5
Pick · Ban
5.1 · 9.2%
as Support · any role

How we measure

Brand Support on LAN, patch 26.20: Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 17,563 games).

Rune pages

Exact pages · 4 most played
SorceryPrimary
PrecisionSecondary
Exact page · 53.9%
ShardsOffense Adaptive force 92%Flex Adaptive force 95%Defense Health scaling 91%Set taken in 87% of games
Every rune with its win rate45 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band92%50.9%50.1–51.7%
Scorch92%50.7%49.9–51.5%
Transcendence73%50.7%49.9–51.6%
Deathfire Touch64%51.2%50.2–52.1%
Arcane Comet9.6%47.8%45.4–50.2%
Gathering Storm4.3%52.4%48.8–56.0%
Axiom Arcanist3.3%47.6%43.6–51.7%
Absolute Focus1.8%49.5%44.0–55.1%
Celerity1.7%47.2%41.6–53.0%
Nimbus Cloak0.8%46.2%37.9–54.7%
WaterwalkingFew games0.5%59.5%48.5–69.6%
Summon AeryFew games0.3%50.0%36.1–63.9%
Stormraider's SurgeFew games0.2%37.9%22.7–56.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind60%50.9%49.9–51.8%
Cut Down57%51.1%50.1–52.1%
Coup de Grace4.3%50.4%46.8–54.0%
Legend: Haste2.9%51.1%46.8–55.4%
Triumph1.0%59.9%52.4–66.9%
Legend: AlacrityFew games0.4%48.6%37.4–59.9%
Last StandFew games0.3%53.3%40.9–65.4%
Absorb LifeFew games0.2%38.5%24.9–54.1%
Legend: BloodlineFew games0.2%43.6%29.3–59.0%
ConquerorFew games0.2%55.9%39.5–71.1%
Lethal TempoFew games0.2%34.6%19.4–53.8%
Press the AttackFew games0.1%54.6%34.7–73.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Dark Harvest23%50.8%49.3–52.3%
Grisly Mementos23%51.0%49.4–52.5%
Taste of Blood21%50.7%49.1–52.3%
Treasure Hunter20%50.9%49.2–52.6%
Ultimate Hunter7.2%50.2%47.4–52.9%
Cheap Shot5.9%50.3%47.2–53.3%
Deep Ward1.1%49.5%42.4–56.6%
Sixth Sense1.0%48.6%41.4–55.9%
Relentless Hunter1.0%46.8%39.5–54.3%
Electrocute0.7%53.9%45.3–62.2%
Sudden ImpactFew games0.4%48.4%36.6–60.4%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight8.8%47.8%45.3–50.3%
Biscuit Delivery8.2%47.6%45.0–50.2%
Magical Footwear2.0%58.1%52.8–63.1%
Cash Back0.7%42.2%34.0–50.8%
Approach Velocity0.6%56.8%47.5–65.6%
Triple TonicFew games0.5%50.0%39.4–60.6%
Glacial AugmentFew games0.4%50.0%38.1–61.9%
Jack Of All TradesFew games0.2%47.1%31.5–63.3%
First StrikeFew games0.2%48.3%31.4–65.6%

Questions

What keystone do Brand Support players take on LAN?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 60% of 17,563 games in all ranks, patch 26.20, 51.1% win rate.

What other rune page do Brand Support players use?

Dark Harvest with Sorcery: 22% of 17,563 games in all ranks, patch 26.20, 50.9% win rate.

Which stat shards do Brand Support players pick?

Adaptive force, Adaptive force, Health scaling: 87% of 17,563 games in all ranks, patch 26.20, 50.7% win rate.