DianaBot runes

Off-meta Bot

Mid53%Jungle45%Bot<1%
Win
48.7%
▼1.3 vs Bot
LP a game
—
Not enough games
Games
78
Pick · Ban
0.03 · 5.6%
as Bot · any role
Few games

How we measure

Low sample. 78 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 91% of games
Every rune with its win rate8 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games83%47.7%36.0–59.6%
Grisly MementosFew games83%47.7%36.0–59.6%
ElectrocuteFew games82%46.9%35.2–58.9%
Treasure HunterFew games60%46.8%33.3–60.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games60%53.2%39.2–66.7%
Shield BashFew games56%56.8%42.2–70.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games38%40.0%24.6–57.7%
ScorchFew games38%40.0%24.6–57.7%

Questions

What keystone do Diana Bot players take on LAN?

Electrocute, with Resolve as the secondary tree, is the most played page: 50% of 78 games in all ranks, patch 26.20, 56.4% win rate.

Which stat shards do Diana Bot players pick?

Adaptive force, Adaptive force, Health scaling: 91% of 78 games in all ranks, patch 26.20, 47.9% win rate.