DianaBot runes

Off-meta Bot

Mid55%Jungle42%Bot<1%
Win
43.4%
▼6.6 vs Bot
LP a game
+1.40
±3.61
Games
159
a win +25.1 · a loss −17.3
Pick · Ban
0.05 · 8.0%
as Bot · any role
Few games

How we measure

Low sample. 159 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 94% of games
Every rune with its win rate8 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute94%45.0%37.2–53.0%
Sudden Impact94%45.0%37.2–53.0%
Grisly Mementos91%44.8%37.0–53.0%
Treasure Hunter87%43.2%35.2–51.5%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield BashFew games50%41.8%31.5–52.8%
Bone PlatingFew games46%42.5%31.8–53.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games48%46.1%35.3–57.2%
ScorchFew games48%44.7%34.1–55.9%

Questions

What keystone do Diana Bot players take on TR?

Electrocute, with Resolve as the secondary tree, is the most played page: 47% of 159 games in all ranks, patch 26.20, 41.3% win rate.

Which stat shards do Diana Bot players pick?

Adaptive force, Adaptive force, Health scaling: 94% of 159 games in all ranks, patch 26.20, 43.6% win rate.