- Win
- 50.6%
- ▲0.6 vs Mid
- LP a game
- +1.50
- ±0.33
- Games
- 14.9k
- a win +20.3 · a loss −18.1
- Pick · Ban
- 4.3 · 5.6%
- as Mid · any role
Diana Mid on LAN, patch 26.20: Stormsurge, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > W > E (each the most played of 14,917 games).
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 94%Flex Adaptive force 99%Defense Health scaling 93%Set taken in 89% of games
Every rune with its win rate44 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 87% | 50.8% | 50.0–51.7% |
| Electrocute | 87% | 50.8% | 50.0–51.7% |
| Grisly Mementos | 85% | 50.8% | 49.9–51.6% |
| Treasure Hunter | 82% | 50.8% | 50.0–51.7% |
| Ultimate Hunter | 5.0% | 49.7% | 46.2–53.3% |
| Relentless Hunter | 2.1% | 51.1% | 45.6–56.7% |
| Sixth Sense | 1.8% | 52.5% | 46.4–58.4% |
| Taste of Blood | 0.9% | 50.4% | 41.9–58.9% |
| Deep WardFew games | 0.6% | 55.8% | 45.8–65.4% |
| Cheap ShotFew games | 0.4% | 40.7% | 29.1–53.4% |
| Dark HarvestFew games | 0.3% | 43.8% | 30.7–57.7% |
| Hail of BladesFew games | 0.2% | 59.1% | 38.7–76.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield Bash | 55% | 50.3% | 49.2–51.4% |
| Bone Plating | 54% | 50.0% | 48.9–51.1% |
| Overgrowth | 1.3% | 51.6% | 44.5–58.7% |
| Revitalize | 0.9% | 49.2% | 40.9–57.7% |
| Second Wind | 0.7% | 55.0% | 45.7–63.9% |
| DemolishFew games | 0.6% | 42.7% | 33.3–52.7% |
| Grasp of the UndyingFew games | 0.5% | 47.8% | 36.5–59.4% |
| UnflinchingFew games | 0.3% | 50.0% | 36.4–63.6% |
| ConditioningFew games | 0.3% | 55.0% | 39.8–69.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 46% | 51.3% | 50.1–52.5% |
| Scorch | 45% | 51.3% | 50.1–52.5% |
| Transcendence | 9.3% | 49.9% | 47.2–52.5% |
| Stormraider's Surge | 8.0% | 50.6% | 47.8–53.5% |
| Gathering Storm | 2.5% | 48.9% | 43.8–54.0% |
| Absolute Focus | 1.4% | 44.7% | 38.0–51.5% |
| Axiom Arcanist | 0.9% | 42.8% | 34.8–51.1% |
| CelerityFew games | 0.4% | 51.6% | 39.6–63.4% |
| Deathfire TouchFew games | 0.3% | 41.3% | 28.3–55.7% |
| Arcane CometFew games | 0.3% | 43.9% | 29.9–59.0% |
| Nimbus CloakFew games | 0.2% | 48.4% | 32.0–65.2% |
| WaterwalkingFew games | 0.1% | 55.0% | 34.2–74.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 3.4% | 49.6% | 45.3–54.0% |
| Legend: Alacrity | 3.2% | 47.9% | 43.4–52.4% |
| Conqueror | 3.0% | 47.3% | 42.7–52.0% |
| Triumph | 2.9% | 48.9% | 44.2–53.5% |
| Presence of Mind | 1.5% | 48.7% | 42.3–55.1% |
| Cut Down | 1.0% | 40.4% | 32.7–48.7% |
| Legend: Haste | 0.8% | 48.8% | 40.0–57.6% |
| Last Stand | 0.8% | 47.3% | 38.3–56.5% |
| Legend: BloodlineFew games | 0.3% | 40.0% | 27.0–54.6% |
| Absorb LifeFew games | 0.2% | 44.1% | 28.9–60.6% |
| Lethal TempoFew games | 0.2% | 37.9% | 22.7–56.0% |
Questions
What keystone do Diana Mid players take on LAN?
Electrocute, with Resolve as the secondary tree, is the most played page: 46% of 14,917 games in all ranks, patch 26.20, 50.2% win rate.
What other rune page do Diana Mid players use?
Stormraider's Surge with Resolve: 8% of 14,917 games in all ranks, patch 26.20, 50.4% win rate.
Which stat shards do Diana Mid players pick?
Adaptive force, Adaptive force, Health scaling: 89% of 14,917 games in all ranks, patch 26.20, 50.6% win rate.















































