DianaJungle runes

24th of 43 Jungle

Mid54%Jungle44%
Win
49.6%
▼0.4 vs Jungle
LP a game
+1.80
±0.37
Games
12.3k
a win +21.4 · a loss −17.9
Pick · Ban
3.6 · 5.6%
as Jungle · any role

How we measure

Diana Jungle on LAN, patch 26.20: Dusk and Dawn, Riftmaker, Zhonya's Hourglass; Conqueror + Inspiration; skill order Q > W > E (each the most played of 12,271 games).

Rune pages

Exact pages · 4 most played
PrecisionPrimary
InspirationSecondary
Exact page · 42.7%
ShardsOffense Attack speed 76%Flex Adaptive force 99%Defense Health scaling 94%Set taken in 72% of games
Every rune with its win rate47 runes · 5 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph76%50.6%49.6–51.6%
Conqueror75%50.6%49.6–51.6%
Legend: Alacrity74%50.7%49.7–51.7%
Coup de Grace72%50.6%49.6–51.7%
Cut Down2.7%47.4%42.1–52.8%
Last Stand2.1%48.3%42.3–54.3%
Legend: Haste1.9%45.0%38.7–51.5%
Presence of MindFew games0.5%44.6%32.4–57.6%
Lethal TempoFew games0.4%46.8%33.3–60.8%
Legend: BloodlineFew games0.4%51.1%37.2–64.7%
Press the AttackFew games0.2%48.3%31.4–65.6%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact47%48.2%46.9–49.5%
Treasure Hunter43%48.2%46.8–49.5%
Electrocute22%46.4%44.5–48.3%
Grisly Mementos22%46.7%44.8–48.6%
Ultimate Hunter3.8%47.8%43.3–52.3%
Relentless Hunter1.6%47.0%40.2–53.9%
Sixth Sense1.1%41.8%33.8–50.3%
Dark Harvest0.9%45.5%36.5–54.8%
Taste of BloodFew games0.6%46.8%36.2–57.7%
Deep WardFew games0.5%46.8%34.9–59.0%
Cheap ShotFew games0.4%45.7%32.2–59.8%
Hail of BladesFew games0.3%59.5%43.5–73.7%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight46%51.2%49.9–52.5%
Magical Footwear45%51.3%50.0–52.6%
Cash Back1.7%45.9%39.2–52.7%
Triple TonicFew games0.6%41.0%30.8–52.1%
First StrikeFew games0.2%48.0%30.0–66.5%
Jack Of All TradesFew games0.2%60.9%40.8–77.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch18%45.5%43.4–47.6%
Manaflow Band18%45.8%43.7–47.8%
Gathering Storm2.1%50.2%44.2–56.2%
Transcendence2.1%48.6%42.6–54.7%
Axiom Arcanist1.5%46.2%39.2–53.4%
Absolute Focus1.0%55.7%46.9–64.2%
Stormraider's Surge1.0%48.3%39.6–57.2%
CelerityFew games0.5%38.5%27.6–50.6%
WaterwalkingFew games0.4%37.7%25.9–51.2%
Nimbus CloakFew games0.4%36.7%24.7–50.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield Bash4.4%52.6%48.4–56.8%
Bone Plating3.5%51.5%46.8–56.3%
Revitalize1.4%52.4%44.8–59.9%
OvergrowthFew games0.7%55.7%45.3–65.6%
ConditioningFew games0.5%52.6%39.9–65.0%
UnflinchingFew games0.3%35.5%21.1–53.1%
DemolishFew games0.2%45.8%27.9–64.9%
Second WindFew games0.2%60.0%40.7–76.6%

Questions

What keystone do Diana Jungle players take on LAN?

Conqueror, with Inspiration as the secondary tree, is the most played page: 46% of 12,271 games in all ranks, patch 26.20, 51.2% win rate.

What other rune page do Diana Jungle players use?

Electrocute with Sorcery: 19% of 12,271 games in all ranks, patch 26.20, 45.6% win rate.

Which stat shards do Diana Jungle players pick?

Attack speed, Adaptive force, Health scaling: 72% of 12,271 games in all ranks, patch 26.20, 50.5% win rate.