- Win
- 39.3%
- ▼10.7 vs Jungle
- LP a game
- −2.20
- ±2.88
- Games
- 206
- a win +22.6 · a loss −18.2
- Pick · Ban
- 0.03 · 2.0%
- as Jungle · any role
Ezreal Jungle on LAN, patch 26.21: Trinity Force, Manamune, Spear of Shojin; Lethal Tempo + Inspiration; skill order Q > E > W (each the most played of 206 games).
Low sample. 206 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
46% · 44.6% won
Spells
Sm
97% · 39.7% won
Skills
46% · 43.0% won
Items 10.0% of games with a core
- Trinity Force
- Manamune
- Spear of Shojin
- Sg
49.4%won35% · 28pick, 28 games - Eh
48.5%won19% · 15pick, 15 games
28.6% won (11.7–54.7) · 14 games
4th: all builds. Win rates there are pulled toward the champion's rate at the slot, because a few games say little.
Skill path 43% of games · 43.0% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 3 | 5 | 7 | 9 | ||||||||||||||
| WW | 4 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts Q E QFew games46%43.0%93
- ››starts Q E WFew games34%37.7%69
Starting items
- Scorchclaw Pup Few games29%42.4% won
- Gustwalker Hatchling + Health Potion Few games12%12.0% won
Boots
- Gluttonous Greaves Few games13%50.0% won
Summoner spells
Every option as a table14 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| 4th item, of 80 games that reached it | ||||
| Serylda's GrudgeFew games | 35% | 50.0% | 32.6%–67.4% | 28 |
| Boots | ||||
| Ionian Boots of Lucidity | 65% | 39.1% | 31.2%–47.6% | 133 |
| Gluttonous GreavesFew games | 13% | 50.0% | 32.1%–67.9% | 26 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 46% | 44.6% | 34.8%–54.7% | 92 |
| Scorchclaw PupFew games | 29% | 42.4% | 30.6%–55.1% | 59 |
| Gustwalker Hatchling + Health PotionFew games | 12% | 12.0% | 4.2%–30.0% | 25 |
| Summoner spells | ||||
| Flash + Smite | 97% | 39.7% | 33.2%–46.6% | 199 |
| Skill order | ||||
| Max Q E W · starts Q E QFew games | 46% | 43.0% | 33.4%–53.2% | 93 |
| Max Q E W · starts Q E WFew games | 34% | 37.7% | 27.2%–49.5% | 69 |
| First 11 skill points | ||||
| Q E Q W Q R Q E Q E RFew games | 43% | 43.0% | 33.1%–53.6% | 86 |
| Q E W Q Q R Q E Q E RFew games | 34% | 35.8% | 25.4%–47.8% | 67 |
| Finished items | ||||
| Voltaic CycloswordFew games | 42% | 48.8% | 38.6%–59.2% | 86 |
| Serylda's GrudgeFew games | 34% | 47.1% | 35.9%–58.7% | 70 |
| Endless HungerFew games | 22% | 53.3% | 39.1%–67.1% | 45 |
Questions
What do Ezreal Jungle players build first on LAN?
The most played core is Trinity Force, then Manamune, then Spear of Shojin: 7% of 206 games in all ranks, patch 26.21, 28.6% win rate.
What skill order do Ezreal Jungle players use?
Most often they max Q, E, W and start Q, E, Q: 46% of 203 games with a skill order in all ranks, patch 26.21, 43.0% win rate.
Which summoner spells do Ezreal Jungle players take?
Flash and Smite, in 97% of 206 games in all ranks, patch 26.21, 39.7% win rate.

























