RumbleSupport runes

Off-meta Support

Top78%Mid13%Jungle7%Support2%
Win
43.6%
▼6.4 vs Support
LP a game
—
Not enough games
Games
94
Pick · Ban
0.03 · 0.16%
as Support · any role
Few games

How we measure

Rumble Support on LAN, patch 26.20: Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 94 games).

Low sample. 94 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 83%Set taken in 68% of games
Every rune with its win rate9 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games90%42.4%32.4–53.0%
Absolute FocusFew games76%38.0%27.6–49.7%
Nimbus CloakFew games73%36.2%25.9–48.0%
Deathfire TouchFew games48%40.0%27.0–54.6%
Arcane CometFew games43%45.0%30.7–60.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games61%38.6%27.1–51.6%
UnflinchingFew games57%38.9%27.0–52.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games28%57.7%39.0–74.5%
Taste of BloodFew games23%59.1%38.7–76.7%

Questions

What keystone do Rumble Support players take on LAN?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 40% of 94 games in all ranks, patch 26.20, 39.5% win rate.

What other rune page do Rumble Support players use?

Arcane Comet with Domination: 21% of 94 games in all ranks, patch 26.20, 55.0% win rate.

Which stat shards do Rumble Support players pick?

Adaptive force, Adaptive force, Health scaling: 68% of 94 games in all ranks, patch 26.20, 37.5% win rate.