- Win
- 42.4%
- ▼7.6 vs Jungle
- LP a game
- −0.90
- ±3.08
- Games
- 172
- a win +21.3 · a loss −18.0
- Pick · Ban
- 0.05 · 3.5%
- as Jungle · any role
Tahm Kench Jungle on LAN, patch 26.20: Grasp of the Undying + Precision; skill order Q > W > E (each the most played of 172 games).
Low sample. 172 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Ms
Hp
Hp
36% · 41.4% won
Spells
Fl
Sm
Sm
92% · 41.1% won
Skills
››starts Q W E
70% · 45.1% won
BootsPlated Steelcaps36% · 45.2% won
Skill path 58% of games · 48.3% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts Q W E70%45.1%111
Starting items
Mosstomper Seedling + Health Potion36% · 41.4% won · 58 gamesFew games
- Gustwalker Hatchling + Health Potion Few games19%48.4% won
- Scorchclaw Pup + Health Potion Few games17%46.4% won
Boots
Plated Steelcaps36% · 45.2% won · 62 gamesFew games
- Mercury's Treads Few games31%38.9% won
- No boots Few games13%34.8% won
Summoner spells
Flash + Smite92% · 41.1% won · 158 games
Every option as a table13 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Plated SteelcapsFew games | 36% | 45.2% | 33.4%–57.5% | 62 |
| Mercury's TreadsFew games | 31% | 38.9% | 27.0%–52.2% | 54 |
| No bootsFew games | 13% | 34.8% | 18.8%–55.1% | 23 |
| Boots of SwiftnessFew games | 13% | 50.0% | 30.7%–69.3% | 22 |
| Starting items | ||||
| Mosstomper Seedling + Health PotionFew games | 36% | 41.4% | 29.6%–54.2% | 58 |
| Gustwalker Hatchling + Health PotionFew games | 19% | 48.4% | 32.0%–65.2% | 31 |
| Scorchclaw Pup + Health PotionFew games | 17% | 46.4% | 29.5%–64.2% | 28 |
| Mosstomper SeedlingFew games | 14% | 43.5% | 25.6%–63.2% | 23 |
| Summoner spells | ||||
| Flash + Smite | 92% | 41.1% | 33.8%–48.9% | 158 |
| Skill order | ||||
| Max Q W E · starts Q W E | 70% | 45.1% | 36.1%–54.3% | 111 |
| First 11 skill points | ||||
| Q W E Q Q R Q W Q W RFew games | 58% | 48.3% | 38.1%–58.6% | 87 |
| Finished items | ||||
| ThornmailFew games | 34% | 50.8% | 38.4%–63.2% | 59 |
| Sunfire AegisFew games | 31% | 37.0% | 25.4%–50.4% | 54 |
Questions
What skill order do Tahm Kench Jungle players use?
Most often they max Q, W, E and start Q, W, E: 70% of 159 games with a skill order in all ranks, patch 26.20, 45.1% win rate.
Which summoner spells do Tahm Kench Jungle players take?
Flash and Smite, in 92% of 172 games in all ranks, patch 26.20, 41.1% win rate.
























