Jarvan IV Jungle build
Jungle90%Support6%
35th of 46 Jungle
Win rate48.7%−1.3 pts vs Jungle 50.0%
LP a game+1.70±0.50 · Jungle +2.12
Games7,409Jungle · patch 26.20
Pick rate4.2%as Jungle
Ban rate0.75%any role
Jarvan IV Jungle, patch 26.20: the most played core opens with Profane Hydra (13% of 7,409 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ph Vc Ba Profane Hydra · Voltaic Cyclosword · Bastionbreaker | 13% | 951 | 54.1%51% to 57% |
Ph Vc Dd Profane Hydra · Voltaic Cyclosword · Death's Dance | 3.9% | 285 | 54.4%49% to 60% |
Ph Aa Dd Profane Hydra · Axiom Arc · Death's Dance | 3.4% | 253 | 51.0%45% to 57% |
Ss Bc Dd Sundered Sky · Black Cleaver · Death's Dance | 3.1% | 229 | 51.1%45% to 57% |
Ss Bc Ga Sundered Sky · Black Cleaver · Guardian Angel | 2.4% | 174 | 60.3%53% to 67% |
Ec Bc Dd Eclipse · Black Cleaver · Death's Dance | 2.2% | 159 | 50.9%43% to 59% |
Ph Aa Vc Profane Hydra · Axiom Arc · Voltaic Cyclosword | 1.6% | 120 | 48.3%40% to 57% |
Ec Ss Dd Eclipse · Sundered Sky · Death's Dance | 1.5% | 108 | 56.5%47% to 65% |
Skill order
Q›E›WE·Q·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 1 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts E, Q, W · 74% · 5,48848.3%47%–50%
- Q›E›WMax Q, E, WStarts E, Q, Q · 13% · 98552.6%49%–56%
- Q›W›EMax Q, W, EStarts E, Q, W · 3.0% · 22246.0%40%–53%
- Q›E›WMax Q, E, WStarts Q, E, W · 2.9% · 21348.4%42%–55%
- E›Q›WMax E, Q, WStarts E, Q, W · 1.4% · 10254.9%45%–64%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Sundered Sky3,100 gold | 31% | 2,300 | 47.2%45% to 49% |
| Death's Dance3,300 gold | 30% | 2,225 | 52.9%51% to 55% |
| Black Cleaver3,000 gold | 28% | 2,101 | 49.6%47% to 52% |
| Eclipse2,900 gold | 24% | 1,795 | 47.7%45% to 50% |
| Guardian Angel3,200 gold | 17% | 1,259 | 60.9%58% to 64% |
| Axiom Arc2,750 gold | 15% | 1,145 | 52.7%50% to 56% |
| Maw of Malmortius3,100 gold | 6.7% | 496 | 53.0%49% to 57% |
| Frozen Heart2,500 gold | 6.1% | 453 | 49.7%45% to 54% |
| Edge of Night3,000 gold | 5.0% | 367 | 55.0%50% to 60% |
| Spirit Visage2,700 gold | 4.2% | 313 | 52.7%47% to 58% |
Starting items
- Scorchclaw Pup, Health Potion36% · 2,67548.7%47%–51%
- Scorchclaw Pup27% · 2,02047.0%45%–49%
- Mosstomper Seedling12% · 92050.4%47%–54%
- Mosstomper Seedling, Health Potion11% · 84450.5%47%–54%
Boots
- Plated Steelcaps45% · 3,33847.8%46%–49%
- Mercury's Treads32% · 2,37149.2%47%–51%
- No boots16% · 1,15947.7%45%–51%
- Ionian Boots of Lucidity4.9% · 36352.1%47%–57%
- Gluttonous Greaves1.3% · 9660.4%50%–70%
Summoner spells
- Flash and Smite100% · 7,37348.8%48%–50%
- Smite and Ignite0.3% · 2240.9%23%–61%
Questions
What do Jarvan IV Jungle players build first on NA?
The most played core is Profane Hydra, then Voltaic Cyclosword, then Bastionbreaker: 13% of 7,409 games in all ranks, patch 26.20, 54.1% win rate.
What skill order do Jarvan IV Jungle players use?
Most often they max Q, E, W and start E, Q, W: 74% of 7,409 games in all ranks, patch 26.20, 48.3% win rate.
Which summoner spells do Jarvan IV Jungle players take?
Flash and Smite, in 100% of 7,409 games in all ranks, patch 26.20, 48.8% win rate.
























