- Win
- 49.3%
- ▼0.7 vs Mid
- LP a game
- +0.30
- ±3.51
- Games
- 140
- a win +20.5 · a loss −18.9
- Pick · Ban
- 0.02 · 0.27%
- as Mid · any role
Rakan Mid on NA, patch 26.20: Electrocute + Sorcery; skill order W > Q > E (each the most played of 140 games).
Low sample. 140 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 72%Flex Adaptive force 96%Defense Health scaling 60%Set taken in 31% of games
Every rune with its win rate11 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 81% | 49.1% | 40.1–58.2% |
| Ultimate Hunter | 79% | 54.1% | 44.8–63.0% |
| Sudden Impact | 75% | 48.6% | 39.2–58.0% |
| Grisly MementosFew games | 40% | 51.8% | 39.0–64.3% |
| Deep WardFew games | 29% | 60.0% | 44.6–73.7% |
| Sixth SenseFew games | 19% | 40.7% | 24.5–59.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 29% | 39.0% | 25.7–54.3% |
| ScorchFew games | 26% | 51.4% | 35.9–66.6% |
| Gathering StormFew games | 21% | 44.8% | 28.4–62.5% |
| Absolute FocusFew games | 18% | 64.0% | 44.5–79.8% |
| Axiom ArcanistFew games | 16% | 45.5% | 26.9–65.3% |
Questions
What keystone do Rakan Mid players take on NA?
Electrocute, with Sorcery as the secondary tree, is the most played page: 59% of 140 games in all ranks, patch 26.20, 45.8% win rate.
Which stat shards do Rakan Mid players pick?
Adaptive force, Adaptive force, Health scaling: 31% of 140 games in all ranks, patch 26.20, 54.6% win rate.















