NaafiriJungle build

35th of 49 Jungledown 1 place, was C since 26.20

Jungle62%Mid28%Top7%
Win
49.6%
▼0.4 vs Jungle
LP a game
+1.80
±0.07
Games
324.5k
a win +21.6 · a loss −18.0
Pick · Ban
2.5 · 7.1%
as Jungle · any role

How we measure

Naafiri Jungle, patch 26.21: Voltaic Cyclosword, Black Cleaver, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 324,453 games).

Build

Most played of 324,453 games

Start

SpHp

52% · 49.7% won

Spells

FlSm

98% · 49.6% won

Skills

starts Q E W

82% · 49.9% won

Items 21.0% of games with a core

  1. Voltaic Cyclosword
  2. Black Cleaver
  3. Death's Dance
4th
  • Ga60.4%won42% · 10kpick, 10,477 games
  • So57.7%won24% · 5.9kpick, 5,942 games
  • Sf55.8%won9.1% · 2.3kpick, 2,280 games
5th
  • Ga59.0%won33% · 2.8kpick, 2,837 games
  • Eo55.7%won19% · 1.6kpick, 1,600 games
  • So58.1%won17% · 1.4kpick, 1,428 games

55.2% won (54.7–55.6) · 49,271 games

4th: of the 25,179 games with this core that reached it · 5th: of the 8,611 games with this core that reached it. Win rates there are pulled toward the champion's rate at the slot, because a few games say little.

BootsIonian Boots of Lucidity48% · 49.2% won

Skill path 79% of games · 51.2% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Voltaic Cyclosword › Black Cleaver › Death's Dance49,271 gamesMost played21%55.2%55% to 56%
  2. Voltaic Cyclosword › Axiom Arc › Serylda's Grudge20,106 games8.6%54.8%54% to 56%
  3. Hubris › Voltaic Cyclosword › Axiom Arc19,854 games8.4%55.6%55% to 56%
  4. Voltaic Cyclosword › Axiom Arc › Edge of Night9,620 games4.1%54.3%53% to 55%
  5. Voltaic Cyclosword › Black Cleaver › Spear of Shojin7,345 games3.1%56.9%56% to 58%
  6. Voltaic Cyclosword › Black Cleaver › Serpent's Fang5,637 games2.4%51.5%50% to 53%
  7. Hubris › Axiom Arc › Serylda's Grudge5,290 games2.2%55.2%54% to 57%
  8. Hubris › Voltaic Cyclosword › Serylda's Grudge5,091 games2.2%52.1%51% to 54%

Skills

Max order
  1. starts Q E W82%49.9%262,847
  2. starts Q E Q5.2%50.1%16,640
  3. starts Q E W4.6%50.3%14,542
  4. starts Q W E4.1%49.4%13,216
  5. starts Q W E1.7%47.3%5,422

Starting items

Scorchclaw Pup + Health Potion52% · 49.7% won · 168,556 games
  • Scorchclaw Pup Highest win33%50.4% won
  • Gustwalker Hatchling + Health Potion 8.2%47.4% won

Boots

Ionian Boots of Lucidity48% · 49.2% won · 155,551 games
  • Plated Steelcaps 20%49.7% won
  • Mercury's Treads 13%52.3% won

Summoner spells

Flash + Smite98% · 49.6% won · 319,296 games
  • Smite + Ignite 1.3%49.4% won
  • Ghost + Smite 0.1%41.8% won
Every option as a table60 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Voltaic Cyclosword › Black Cleaver › Death's Dance21%55.2%54.7%–55.6%49,271
Voltaic Cyclosword › Axiom Arc › Serylda's Grudge8.6%54.8%54.1%–55.5%20,106
Hubris › Voltaic Cyclosword › Axiom Arc8.4%55.6%54.9%–56.3%19,854
Voltaic Cyclosword › Axiom Arc › Edge of Night4.1%54.3%53.3%–55.3%9,620
Voltaic Cyclosword › Black Cleaver › Spear of Shojin3.1%56.9%55.8%–58.0%7,345
Voltaic Cyclosword › Black Cleaver › Serpent's Fang2.4%51.5%50.1%–52.8%5,637
Hubris › Axiom Arc › Serylda's Grudge2.2%55.2%53.9%–56.5%5,290
Hubris › Voltaic Cyclosword › Serylda's Grudge2.2%52.1%50.8%–53.5%5,091
4th item, of 132,719 games that reached it
Death's Dance21%57.3%56.7%–57.8%28,379
Guardian Angel17%61.9%61.2%–62.5%22,288
Edge of Night15%57.8%57.1%–58.5%19,968
Serylda's Grudge11%59.0%58.3%–59.8%14,911
Spear of Shojin7.2%58.0%57.0%–59.0%9,577
Serpent's Fang6.5%54.9%53.9%–56.0%8,616
5th item, of 51,270 games that reached it
Guardian Angel34%60.5%59.8%–61.2%17,487
Edge of Night11%58.2%57.0%–59.5%5,757
Death's Dance11%59.1%57.9%–60.4%5,697
Serpent's Fang6.3%55.5%53.7%–57.2%3,217
Maw of Malmortius5.5%56.4%54.6%–58.3%2,819
Serylda's Grudge5.4%59.6%57.8%–61.4%2,783
6th item, of 4,595 games that reached it
Guardian Angel26%61.0%58.2%–63.8%1,188
Death's Dance9.2%58.5%53.8%–63.1%422
Edge of Night8.3%53.0%48.0%–58.0%383
Youmuu's Ghostblade7.4%64.0%58.8%–68.9%339
Serpent's Fang6.7%50.0%44.5%–55.6%308
Eclipse5.4%55.8%49.6%–61.9%249
Boots
Ionian Boots of Lucidity48%49.2%48.9%–49.4%155,551
Plated Steelcaps20%49.7%49.3%–50.1%64,375
Mercury's Treads13%52.3%51.8%–52.7%42,951
No boots12%45.9%45.4%–46.3%39,384
Gluttonous Greaves6.1%54.1%53.4%–54.8%19,910
Starting items
Scorchclaw Pup + Health Potion52%49.7%49.4%–49.9%168,556
Scorchclaw Pup33%50.4%50.1%–50.7%105,298
Gustwalker Hatchling + Health Potion8.2%47.4%46.8%–48.0%26,683
Gustwalker Hatchling4.9%47.4%46.7%–48.2%16,035
Summoner spells
Flash + Smite98%49.6%49.4%–49.8%319,296
Smite + Ignite1.3%49.4%47.9%–51.0%4,135
Ghost + Smite0.1%41.8%37.4%–46.4%464
Exhaust + Smite0.1%48.1%43.5%–52.7%443
Skill order
Max Q E W · starts Q E W82%49.9%49.7%–50.1%262,847
Max Q E W · starts Q E Q5.2%50.1%49.3%–50.9%16,640
Max Q W E · starts Q E W4.6%50.3%49.5%–51.1%14,542
Max Q E W · starts Q W E4.1%49.4%48.6%–50.3%13,216
Max Q W E · starts Q W E1.7%47.3%45.9%–48.6%5,422
First 11 skill points
Q E W Q Q R Q E Q E R79%51.2%50.9%–51.4%238,128
Q E Q W Q R Q E Q E R5.0%51.6%50.8%–52.4%15,160
Q W E Q Q R Q E Q E R3.7%50.5%49.6%–51.4%11,263
Q E W Q Q R Q W Q W R1.6%50.0%48.6%–51.4%4,885
Q E W Q Q R Q E Q W R1.5%47.7%46.3%–49.2%4,644
Q E W Q Q R Q W Q E R1.3%49.0%47.4%–50.5%4,065
Finished items
Axiom Arc35%52.8%52.5%–53.1%113,219
Hubris27%50.5%50.2%–50.8%86,492
Serylda's Grudge19%55.2%54.8%–55.6%60,128
Edge of Night16%55.4%55.0%–55.9%52,191
Eclipse15%48.5%48.0%–48.9%50,089
Guardian Angel14%62.2%61.7%–62.6%43,855
Spear of Shojin13%54.2%53.7%–54.6%41,512
Serpent's Fang9.1%51.7%51.1%–52.3%29,457
Maw of Malmortius4.7%54.3%53.5%–55.1%15,080
Bastionbreaker3.2%54.9%53.9%–55.8%10,301

Questions

What do Naafiri Jungle players build first on all servers?

The most played core is Voltaic Cyclosword, then Black Cleaver, then Death's Dance: 15% of 324,453 games in all ranks, patch 26.21, 55.2% win rate.

What skill order do Naafiri Jungle players use?

Most often they max Q, E, W and start Q, E, W: 82% of 318,698 games with a skill order in all ranks, patch 26.21, 49.9% win rate.

Which summoner spells do Naafiri Jungle players take?

Flash and Smite, in 98% of 324,453 games in all ranks, patch 26.21, 49.6% win rate.