- Win
- 40.3%
- ▼9.8 vs Mid
- LP a game
- −2.00
- ±2.54
- Games
- 236
- a win +20.9 · a loss −17.2
- Pick · Ban
- 0.00 · 0.94%
- as Mid · any role
Nami Mid, last 7 days: Electrocute + Sorcery; skill order W > E > Q (each the most played of 236 games).
Low sample. 236 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 82%Flex Adaptive force 100%Defense Health scaling 84%Set taken in 71% of games
Every rune with its win rate13 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 89% | 41.9% | 35.4–48.7% |
| Scorch | 79% | 39.8% | 33.0–47.0% |
| Transcendence | 44% | 43.8% | 34.7–53.4% |
| Summon AeryFew games | 32% | 49.3% | 38.3–60.4% |
| Gathering StormFew games | 13% | 51.6% | 34.8–68.0% |
| Arcane CometFew games | 8.9% | 33.3% | 17.2–54.6% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 56% | 36.1% | 28.4–44.5% |
| Grisly Mementos | 49% | 34.8% | 26.7–43.9% |
| Electrocute | 47% | 34.6% | 26.3–43.8% |
| Relentless HunterFew games | 39% | 38.0% | 28.8–48.3% |
| Ultimate HunterFew games | 18% | 32.6% | 20.5–47.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| RevitalizeFew games | 27% | 47.6% | 35.8–59.7% |
| Bone PlatingFew games | 25% | 47.5% | 35.3–60.0% |
Questions
What keystone do Nami Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 44% of 236 games in all ranks, last 7 days, 34.6% win rate.
What other rune page do Nami Mid players use?
Summon Aery with Resolve: 22% of 236 games in all ranks, last 7 days, 50.9% win rate.
Which stat shards do Nami Mid players pick?
Adaptive force, Adaptive force, Health scaling: 71% of 236 games in all ranks, last 7 days, 37.7% win rate.

















