Aurelion SolMid

26th of 43 MidAll ranks

Mid65%Bot21%Top6%Jungle6%
Win
50.3%
▲0.3 vs Mid
LP a game
+1.10
±0.64
Games
3,751
a win +20.0 · a loss −18.3
Pick · Ban
2.1 · 1.1%
as Mid · any role

How we measure

Build

Most played of 3,751 games

Items 40.5% of games with a core · 58.0% won

  1. Blackfire Torch
  2. Rylai's Crystal Scepter
  3. Liandry's Torment
4th
  • Z58.8%won26% pick
  • R59.9%won23% pick
  • B63.2%won15% pick
5th
  • R60.3%won38% pick
  • Z69.2%won14% pick
  • S68.2%won9.2% pick

58.0% won (55.0–60.9) · 1,047 games

Start

  • Doran's Ring
  • Health Potion ×2

86% · 51.1% won

Boots

  • Spellslinger's Shoes

77% · 52.4% won

Spells

  • Flash
  • Teleport

88% · 50.1% won

or FB 5.7%

Skills · max

starts E Q W

42% · 47.8% won

or 11%

RunesDeathfire Touch + Resolve
Sorcery
Resolve
Exact page · 38.3%

Runes Deathfire Touch + Resolve

or Deathfire Touch + Precision 32%

Lanes you meet

Ring: win rate · arrows: vs expected

Toughest

  1. Yone37.6%−6.7 points against what the two win rates suggest186 · met 5.0%

Across ranks

  • Iron to Silver20th of 47
  • Gold and Platinum25th of 42
  • Emerald and Diamond34th of 40
  • Master+22nd of 27

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Ahri51.3%
  2. Yasuo51.4%
  3. Yone50.5%
  4. Syndra51.1%
  5. Akali48.4%
  6. Malzahar51.3%
  7. Zed49.2%
  8. Locke48.6%
  9. Ekko52.1%
  10. Aurelion Sol50.3%
LP by rankAll ranks: a win +20.0 · a loss −18.39 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Aurelion Sol by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron158 games, small sample15855.1%+19.7−18.2+2.60rank +0.65, ±3.06, the 95% range, over 158 games
Bronze453 games45351.5%+20.1−17.5+1.90rank +2.45, ±1.79, the 95% range, over 453 games
Silver715 games71550.3%+20.6−17.3+1.80rank +2.48, ±1.44, the 95% range, over 715 games
Gold911 games91150.6%+20.4−18.0+1.40rank +2.28, ±1.29, the 95% range, over 911 games
Platinum702 games70251.3%+19.7−18.3+1.30rank +1.92, ±1.45, the 95% range, over 702 games
Emerald356 games35644.5%+19.5−19.6−1.80rank +1.46, ±2.06, the 95% range, over 356 games
Diamond132 games, small sample13256.1%+20.0−20.5+2.20rank +2.07, ±3.48, the 95% range, over 132 games
Master146 games, small sample14651.4%+19.3−19.5+0.40rank +1.71, ±3.20, the 95% range, over 146 games
Grandmaster101 games, small sample10146.5%+18.8−21.1−2.50rank +0.84, ±3.92, the 95% range, over 101 games

A win and a loss

Win rate by game lengthBest at 30–34 min: 53.0%7 lengths
Win, pick and LP by patchWin ▲1.1 since 26.202 patches
Aurelion Sol Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2150.6%, 49% to 53%, the 95% range2.2%1.1%+1.40, ±0.77, the 95% range, over 2,522 games2,575
26.2049.6%, 47% to 52%, the 95% range2.0%1.0%+0.70, ±1.14, the 95% range, over 1,152 games1,176

Questions

Is Aurelion Sol Mid good right now?

Grade B, 26th of 43 Mid picks: 50.3% won over 3,751 games in all ranks on OCE, last 30 days.

How much LP does Aurelion Sol Mid net a game?

+1.10 LP a game (±0.64) in all ranks on OCE, last 30 days, against a rank average of +2.04.

Which lanes are hardest for Aurelion Sol Mid?

Against what the two champions' win rates suggest, the toughest lanes in all ranks on OCE, last 30 days are Yone (37.6%).

Does Aurelion Sol Mid win more in short or long games?

Aurelion Sol Mid wins most in games of 30–34 minutes: 53.0% in all ranks on OCE, last 30 days.

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