Jarvan IVMid runes

Off-meta Mid

Jungle88%Support9%Mid2%
Win
52.0%
▲2.0 vs Mid
LP a game
—
Not enough games
Games
50
Pick · Ban
0.08 · 0.89%
as Mid · any role
Few games

How we measure

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 53%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 48% of games
Every rune with its win rate5 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games84%57.1%42.2–70.9%
ElectrocuteFew games64%53.1%36.4–69.1%
Ultimate HunterFew games56%53.6%35.8–70.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games56%53.6%35.8–70.5%
TriumphFew games50%52.0%33.5–70.0%

Questions

What keystone do Jarvan IV Mid players take on OCE?

Electrocute, with Precision as the secondary tree, is the most played page: 32% of 50 games in all ranks, patch 26.20, 56.3% win rate.

Which stat shards do Jarvan IV Mid players pick?

Attack speed, Adaptive force, Health scaling: 48% of 50 games in all ranks, patch 26.20, 41.7% win rate.