Jarvan IVMid runes

Off-meta Mid

Jungle90%Support6%Mid2%
Win
48.3%
▼1.7 vs Mid
LP a game
—
Not enough games
Games
89
Pick · Ban
0.14 · 1.5%
as Mid · any role
Few games

How we measure

Low sample. 89 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 78%Flex Adaptive force 100%Defense Health scaling 89%Set taken in 64% of games
Every rune with its win rate10 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games65%41.4%29.6–54.2%
TriumphFew games53%38.3%25.8–52.6%
Legend: AlacrityFew games53%46.8%33.3–60.8%
ConquerorFew games25%40.9%23.3–61.3%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games72%42.2%30.9–54.4%
ElectrocuteFew games44%43.6%29.3–59.0%
Relentless HunterFew games36%40.6%25.5–57.7%
Ultimate HunterFew games29%46.2%28.8–64.5%
Grisly MementosFew games26%52.2%33.0–70.8%
Sixth SenseFew games24%47.6%28.3–67.6%

Questions

What keystone do Jarvan IV Mid players take on TW?

Electrocute, with Precision as the secondary tree, is the most played page: 35% of 89 games in all ranks, patch 26.20, 38.7% win rate.

What other rune page do Jarvan IV Mid players use?

Conqueror with Domination: 21% of 89 games in all ranks, patch 26.20, 42.1% win rate.

Which stat shards do Jarvan IV Mid players pick?

Attack speed, Adaptive force, Health scaling: 64% of 89 games in all ranks, patch 26.20, 47.4% win rate.