- Win
- 56.8%
- ▲6.8 vs Mid
- LP a game
- —
- Not enough games
- Games
- 44
- Pick · Ban
- 0.03 · 10.2%
- as Mid · any role
Jinx Mid on OCE, patch 26.21: Lethal Tempo + Sorcery; skill order Q > W > E (each the most played of 44 games).
Low sample. 44 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 63%Set taken in 57% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: BloodlineFew games | 91% | 57.5% | 42.2–71.5% |
| Presence of MindFew games | 89% | 53.9% | 38.6–68.4% |
| Lethal TempoFew games | 68% | 66.7% | 48.8–80.8% |
| Coup de GraceFew games | 64% | 57.1% | 39.1–73.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 55% | 62.5% | 42.7–78.8% |
| Absolute FocusFew games | 50% | 59.1% | 38.7–76.7% |
Questions
What keystone do Jinx Mid players take on OCE?
Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 34% of 44 games in all ranks, patch 26.21, 80.0% win rate.
Which stat shards do Jinx Mid players pick?
Attack speed, Adaptive force, Health scaling: 57% of 44 games in all ranks, patch 26.21, 56.0% win rate.










