ViJungle build

36th of 46 Jungle

Jungle89%Support5%
Win
48.3%
▼1.7 vs Jungle
LP a game
+1.40
±0.84
Games
2,408
a win +21.6 · a loss −18.0
Pick · Ban
4.0 · 0.75%
as Jungle · any role

How we measure

Vi Jungle on OCE, patch 26.20: Trinity Force, Black Cleaver, Death's Dance; Hail of Blades + Precision; skill order Q > E > W (each the most played of 2,408 games).

Build

Most played of 2,408 games

Start

GhHp

30% · 47.8% won

Spells

FlSm

100% · 48.4% won

Skills

starts W E Q

61% · 49.7% won

Items 19.7% of games with a core

  1. Trinity Force
  2. Black Cleaver
  3. Death's Dance
4th
  • Ga60.1% won20% pick
  • Ie50.8% won16% pick
  • Dd59.3% won16% pick
5th
  • Ga63.9% won29% pick
  • Dd70.4% won11% pick
  • Ie44.4% won7.3% pick

59.9% won (54.3–65.2) · 304 games

BootsPlated Steelcaps47% · 49.6% won

Skill path 56% of games · 51.1% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ34579
WW114151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Trinity Force › Black Cleaver › Death's Dance304 gamesMost played20%59.9%54% to 65%
  2. Voltaic Cyclosword › The Collector › Lord Dominik's Regards74 gamesFew games4.8%51.4%40% to 62%
  3. Trinity Force › Black Cleaver › Guardian Angel73 gamesFew games4.7%69.9%59% to 79%
  4. Eclipse › The Collector › Lord Dominik's Regards65 gamesFew games4.2%40.0%29% to 52%
  5. Hubris › The Collector › Lord Dominik's Regards45 gamesFew games2.9%42.2%29% to 57%
  6. Trinity Force › Black Cleaver › Sterak's Gage40 gamesFew games2.6%52.5%38% to 67%
  7. The Collector › Lord Dominik's Regards › Infinity Edge35 gamesFew games2.3%57.1%41% to 72%
  8. Trinity Force › Black Cleaver › Maw of Malmortius33 gamesFew games2.1%48.5%33% to 65%

Skills

Max order
  1. starts W E Q61%49.7%1,440
  2. starts W E Q12%51.8%280
  3. starts W Q E11%47.7%266
  4. starts W Q EFew games3.3%40.5%79
  5. starts E W QFew games1.6%55.3%38

Starting items

Gustwalker Hatchling + Health Potion30% · 47.8% won · 711 games
  • Scorchclaw Pup + Health Potion 22%49.4% won
  • Gustwalker Hatchling 20%50.3% won

Boots

Plated Steelcaps47% · 49.6% won · 1,125 games
  • Mercury's Treads 30%49.4% won
  • No boots 11%41.4% won

Summoner spells

Flash + Smite100% · 48.4% won · 2,402 games
Every option as a table47 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Trinity Force › Black Cleaver › Death's Dance20%59.9%54.3%–65.2%304
Voltaic Cyclosword › The Collector › Lord Dominik's RegardsFew games4.8%51.4%40.2%–62.4%74
Trinity Force › Black Cleaver › Guardian AngelFew games4.7%69.9%58.6%–79.2%73
Eclipse › The Collector › Lord Dominik's RegardsFew games4.2%40.0%29.0%–52.1%65
Hubris › The Collector › Lord Dominik's RegardsFew games2.9%42.2%29.0%–56.7%45
Trinity Force › Black Cleaver › Sterak's GageFew games2.6%52.5%37.5%–67.1%40
The Collector › Lord Dominik's Regards › Infinity EdgeFew games2.3%57.1%40.9%–72.0%35
Trinity Force › Black Cleaver › Maw of MalmortiusFew games2.1%48.5%32.5%–64.8%33
4th item, of 748 games that reached it
Guardian Angel20%60.1%52.2%–67.6%153
Infinity Edge16%50.8%41.9%–59.7%118
Death's Dance16%59.3%50.3%–67.8%118
Sterak's GageFew games7.5%62.5%49.4%–74.0%56
Maw of MalmortiusFew games6.7%56.0%42.3%–68.8%50
Lord Dominik's RegardsFew games4.4%60.6%43.7%–75.3%33
5th item, of 247 games that reached it
Guardian AngelFew games29%63.9%52.4%–74.0%72
Death's DanceFew games11%70.4%51.5%–84.2%27
Boots
Plated Steelcaps47%49.6%46.7%–52.5%1,125
Mercury's Treads30%49.4%45.7%–53.0%719
No boots11%41.4%35.7%–47.4%268
Boots of SwiftnessFew games3.8%43.5%33.8%–53.7%92
Berserker's GreavesFew games3.2%50.0%39.2%–60.8%78
Starting items
Gustwalker Hatchling + Health Potion30%47.8%44.2%–51.5%711
Scorchclaw Pup + Health Potion22%49.4%45.2%–53.7%534
Gustwalker Hatchling20%50.3%45.9%–54.8%481
Scorchclaw Pup12%43.1%37.6%–48.8%297
Summoner spells
Flash + Smite100%48.4%46.4%–50.4%2,402
Skill order
Max Q E W · starts W E Q61%49.7%47.1%–52.3%1,440
Max Q W E · starts W E Q12%51.8%46.0%–57.6%280
Max Q E W · starts W Q E11%47.7%41.8%–53.7%266
Max Q W E · starts W Q EFew games3.3%40.5%30.4%–51.5%79
Max Q E W · starts E W QFew games1.6%55.3%39.7%–69.9%38
First 11 skill points
W E Q Q Q R Q E Q E R56%51.1%48.4%–53.8%1,274
W E Q Q Q R Q W Q W R9.9%52.2%45.7%–58.7%224
W Q E Q Q R Q E Q E R9.2%48.3%41.6%–55.1%209
W Q E Q Q R Q W Q W RFew games2.0%39.1%26.4%–53.5%46
E W Q Q Q R Q E Q E RFew games1.4%59.4%42.3%–74.5%32
W E Q Q Q R Q W Q E RFew games1.2%40.7%24.5%–59.3%27
Finished items
The Collector27%45.8%42.0%–49.6%660
Eclipse22%46.6%42.3%–50.8%524
Lord Dominik's Regards18%49.2%44.4%–53.9%423
Sundered Sky16%50.0%45.0%–55.0%382
Guardian Angel14%62.7%57.6%–67.7%349
Voltaic Cyclosword12%48.6%42.8%–54.4%284
Infinity Edge11%49.2%43.2%–55.3%260
Sterak's Gage7.4%58.7%51.3%–65.6%179
Maw of Malmortius7.1%52.1%44.6%–59.4%171
Hubris5.7%44.1%36.1%–52.5%136

Questions

What do Vi Jungle players build first on OCE?

The most played core is Trinity Force, then Black Cleaver, then Death's Dance: 13% of 2,408 games in all ranks, patch 26.20, 59.9% win rate.

What skill order do Vi Jungle players use?

Most often they max Q, E, W and start W, E, Q: 61% of 2,359 games with a skill order in all ranks, patch 26.20, 49.7% win rate.

Which summoner spells do Vi Jungle players take?

Flash and Smite, in 100% of 2,408 games in all ranks, patch 26.20, 48.4% win rate.