PantheonJungle runes

47th of 49 Jungle

Support44%Top33%Mid12%Jungle11%
Win
47.8%
▼2.2 vs Jungle
LP a game
+1.00
±0.11
Games
140.5k
a win +21.4 · a loss −18.0
Pick · Ban
1.1 · 3.5%
as Jungle · any role

How we measure

Pantheon Jungle, patch 26.21: Eclipse, Black Cleaver, Death's Dance; Conqueror + Inspiration; skill order Q > W > E (each the most played of 140,467 games).

Rune pages

Exact pages · 6 most played
PrecisionPrimary
InspirationSecondary
Exact page · 31.6%
ShardsOffense Adaptive force 53%Flex Adaptive force 98%Defense Health scaling 85%Set taken in 43% of games
Every rune with its win rate49 runes · 4 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph89%47.9%47.6–48.2%
Coup de Grace80%47.8%47.5–48.1%
Conqueror63%48.5%48.2–48.9%
Legend: Haste48%47.4%47.1–47.8%
Legend: Alacrity39%48.6%48.2–49.0%
Press the Attack22%46.5%45.9–47.1%
Cut Down9.2%48.4%47.6–49.3%
Last Stand2.4%48.4%46.7–50.1%
Presence of Mind1.1%45.8%43.3–48.2%
Legend: Bloodline0.6%45.3%41.9–48.7%
Absorb Life0.2%46.0%40.7–51.3%
Lethal Tempo0.1%38.7%32.2–45.6%
Fleet Footwork0.1%42.5%34.9–50.4%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight48%48.8%48.4–49.2%
Magical Footwear45%48.9%48.6–49.3%
Cash Back3.1%47.0%45.6–48.5%
Triple Tonic1.0%49.1%46.5–51.8%
Hextech Flashtraption1.0%44.6%41.9–47.3%
First Strike0.4%50.2%46.0–54.4%
Approach Velocity0.3%45.3%40.9–49.8%
Biscuit Delivery0.3%44.6%40.1–49.3%
Jack Of All Trades0.3%47.9%42.9–52.9%
Time Warp TonicFew games<0.1%39.5%25.6–55.3%
Glacial AugmentFew games<0.1%31.4%18.6–48.0%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap Shot37%46.9%46.4–47.3%
Relentless Hunter37%47.0%46.5–47.4%
Sudden Impact7.9%47.7%46.7–48.6%
Ultimate Hunter4.9%45.6%44.4–46.8%
Treasure Hunter3.7%48.4%47.1–49.8%
Electrocute3.5%46.4%45.0–47.8%
Sixth Sense2.8%47.8%46.3–49.4%
Grisly Mementos2.7%45.1%43.5–46.7%
Dark Harvest1.6%46.9%44.8–48.9%
Deep Ward0.7%46.7%43.7–49.8%
Taste of Blood0.6%43.8%40.6–47.0%
Hail of Blades0.6%43.8%40.6–47.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Stormraider's Surge8.6%46.7%45.8–47.6%
Nimbus Cloak6.0%47.1%46.1–48.2%
Waterwalking5.1%46.9%45.8–48.1%
Transcendence5.1%45.9%44.8–47.1%
Absolute Focus4.0%47.5%46.2–48.8%
Scorch3.5%45.4%44.0–46.8%
Manaflow Band2.5%45.4%43.8–47.0%
Gathering Storm2.1%46.7%44.9–48.5%
Celerity1.7%46.5%44.5–48.5%
Axiom Arcanist1.2%46.4%44.0–48.8%
Deathfire Touch<0.1%46.6%37.9–55.6%
Arcane CometFew games<0.1%44.6%34.4–55.3%
Summon AeryFew games<0.1%51.5%35.2–67.5%

Questions

What keystone do Pantheon Jungle players take on all servers?

Conqueror, with Inspiration as the secondary tree, is the most played page: 40% of 140,467 games in all ranks, patch 26.21, 49.0% win rate.

What other rune page do Pantheon Jungle players use?

Press the Attack with Domination: 18% of 140,467 games in all ranks, patch 26.21, 46.4% win rate.

Which stat shards do Pantheon Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 43% of 140,467 games in all ranks, patch 26.21, 47.1% win rate.