- Win
- 45.1%
- ▼4.9 vs Jungle
- LP a game
- +0.20
- ±1.74
- Games
- 528
- a win +21.2 · a loss −17.5
- Pick · Ban
- 0.01 · 1.2%
- as Jungle · any role
Rell Jungle, last 7 days: Sunfire Aegis, Zeke's Convergence, Thornmail; Aftershock + Precision; skill order W > E > Q (each the most played of 528 games).
Low sample. 528 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
41% · 41.2% won
Spells
Sm
92% · 45.1% won
Skills
43% · 43.3% won
Items 10.7% of games with a core
- Sunfire Aegis
- Zeke's Convergence
- Thornmail
- Jt
52.4%won13% · 15pick, 15 games - Ph
57.5%won9.8% · 11pick, 11 games
65.5% won (47.3–80.1) · 29 games
4th: all builds. Win rates there are pulled toward the champion's rate at the slot, because a few games say little.
Skill path 35% of games · 43.8% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 14 | 15 | 17 | 18 | ||||||||||||||
| WW | 1 | 4 | 5 | 7 | 9 | |||||||||||||
| EE | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Sunfire Aegis › Zeke's Convergence › Thornmail11%65.5%47% to 80%
Skills
- ››starts W Q E43%43.3%217
- ››starts W E QFew games14%51.4%70
- ››starts W Q EFew games8.4%47.6%42
- ››starts W E QFew games5.2%57.7%26
Starting items
- Gustwalker Hatchling + Health Potion 21%47.7% won
- Mosstomper Seedling Few games16%54.8% won
Boots
- Mercury's Treads 20%50.5% won
- Boots of Swiftness Few games12%48.4% won
Summoner spells
- Ghost + Smite Few games3.8%60.0% won
Every option as a table29 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Sunfire Aegis › Zeke's Convergence › ThornmailFew games | 11% | 65.5% | 47.3%–80.1% | 29 |
| Boots | ||||
| Plated Steelcaps | 49% | 45.2% | 39.3%–51.3% | 261 |
| Mercury's Treads | 20% | 50.5% | 41.0%–60.0% | 103 |
| Boots of SwiftnessFew games | 12% | 48.4% | 36.4%–60.6% | 62 |
| No bootsFew games | 10% | 31.5% | 20.7%–44.7% | 54 |
| Ionian Boots of LucidityFew games | 6.4% | 44.1% | 28.9%–60.6% | 34 |
| Starting items | ||||
| Mosstomper Seedling + Health Potion | 41% | 41.2% | 34.8%–48.0% | 211 |
| Gustwalker Hatchling + Health Potion | 21% | 47.7% | 38.6%–57.0% | 109 |
| Mosstomper SeedlingFew games | 16% | 54.8% | 44.1%–65.0% | 84 |
| Scorchclaw Pup + Health PotionFew games | 9.4% | 43.8% | 30.7%–57.7% | 48 |
| Summoner spells | ||||
| Flash + Smite | 92% | 45.1% | 40.7%–49.5% | 486 |
| Ghost + SmiteFew games | 3.8% | 60.0% | 38.7%–78.1% | 20 |
| Skill order | ||||
| Max W E Q · starts W Q E | 43% | 43.3% | 36.9%–50.0% | 217 |
| Max W E Q · starts W E QFew games | 14% | 51.4% | 40.0%–62.7% | 70 |
| Max W Q E · starts W Q EFew games | 8.4% | 47.6% | 33.4%–62.3% | 42 |
| Max E W Q · starts W E QFew games | 5.2% | 57.7% | 39.0%–74.5% | 26 |
| First 11 skill points | ||||
| W Q E W W R W E W E R | 35% | 43.8% | 36.4%–51.5% | 162 |
| W E Q W W R W E W E RFew games | 13% | 52.5% | 40.0%–64.7% | 59 |
| W Q E W W R W Q W Q RFew games | 4.7% | 63.6% | 43.0%–80.3% | 22 |
| Finished items | ||||
| HeartsteelFew games | 19% | 49.5% | 39.9%–59.2% | 99 |
| Protoplasm HarnessFew games | 12% | 65.1% | 52.8%–75.7% | 63 |
| Hollow RadianceFew games | 12% | 45.9% | 34.0%–58.3% | 61 |
| Dusk and DawnFew games | 9.7% | 52.9% | 39.5%–66.0% | 51 |
| MalignanceFew games | 8.9% | 38.3% | 25.8%–52.6% | 47 |
| Jak'Sho, The ProteanFew games | 8.3% | 50.0% | 35.8%–64.2% | 44 |
| Imperial MandateFew games | 7.6% | 70.0% | 54.6%–81.9% | 40 |
| Unending DespairFew games | 6.1% | 34.4% | 20.4%–51.7% | 32 |
| Frozen HeartFew games | 5.1% | 59.3% | 40.7%–75.5% | 27 |
| Force of NatureFew games | 4.6% | 62.5% | 42.7%–78.8% | 24 |
Questions
What do Rell Jungle players build first on all servers?
The most played core is Sunfire Aegis, then Zeke's Convergence, then Thornmail: 5% of 528 games in all ranks, last 7 days, 65.5% win rate.
What skill order do Rell Jungle players use?
Most often they max W, E, Q and start W, Q, E: 43% of 501 games with a skill order in all ranks, last 7 days, 43.3% win rate.
Which summoner spells do Rell Jungle players take?
Flash and Smite, in 92% of 528 games in all ranks, last 7 days, 45.1% win rate.









































