BrandMid runes

Off-meta Mid

Support55%Mid21%Top10%Bot7%Jungle6%
Win
49.0%
▼1.0 vs Mid
LP a game
+0.90
±1.55
Games
629
a win +19.6 · a loss −17.7
Pick · Ban
1.4 · 3.7%
as Mid · any role

How we measure

Low sample. 629 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
SorceryPrimary
PrecisionSecondary
Exact page · 46.3%
ShardsOffense Ability haste 64%Flex Adaptive force 100%Defense Health scaling 92%Set taken in 60% of games
Every rune with its win rate20 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch89%47.7%43.6–51.8%
Manaflow Band88%48.8%44.7–53.0%
Transcendence79%48.1%43.7–52.5%
Deathfire Touch67%48.8%44.1–53.6%
Arcane CometFew games11%41.7%31.0–53.2%
Gathering StormFew games8.0%60.0%46.2–72.4%
Axiom ArcanistFew games7.3%47.8%34.1–61.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind67%47.0%42.3–51.8%
Coup de Grace61%48.2%43.2–53.2%
Cut DownFew games8.3%42.3%29.9–55.8%
Legend: HasteFew games3.3%71.4%50.0–86.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Dark Harvest17%53.2%43.9–62.3%
Taste of BloodFew games16%53.5%43.8–63.0%
Grisly MementosFew games15%54.3%44.2–64.0%
Treasure HunterFew games14%51.1%40.9–61.3%
Ultimate HunterFew games10%55.6%43.3–67.2%
Cheap ShotFew games8.9%53.6%40.7–66.0%
Sixth SenseFew games4.1%57.7%39.0–74.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games4.1%46.2%28.8–64.5%
Biscuit DeliveryFew games3.3%42.9%24.5–63.5%

Questions

What keystone do Brand Mid players take on RU?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 59% of 629 games in all ranks, patch 26.20, 48.3% win rate.

What other rune page do Brand Mid players use?

Dark Harvest with Sorcery: 15% of 629 games in all ranks, patch 26.20, 52.1% win rate.

Which stat shards do Brand Mid players pick?

Ability haste, Adaptive force, Health scaling: 60% of 629 games in all ranks, patch 26.20, 47.9% win rate.