- Win
- 49.1%
- ▼1.0 vs Mid
- LP a game
- +0.70
- ±1.35
- Games
- 842
- a win +19.8 · a loss −18.1
- Pick · Ban
- 0.88 · 3.6%
- as Mid · any role
Low sample. 842 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Ability haste 70%Flex Adaptive force 96%Defense Health scaling 86%Set taken in 61% of games
Every rune with its win rate19 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 91% | 49.0% | 45.4–52.5% |
| Scorch | 89% | 48.9% | 45.3–52.4% |
| Transcendence | 78% | 49.9% | 46.0–53.7% |
| Deathfire Touch | 70% | 50.9% | 46.9–55.0% |
| Arcane Comet | 13% | 43.9% | 34.9–53.4% |
| Gathering StormFew games | 7.7% | 50.8% | 38.9–62.5% |
| Absolute FocusFew games | 4.8% | 50.0% | 35.2–64.8% |
| Axiom ArcanistFew games | 4.6% | 51.3% | 36.2–66.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 65% | 50.4% | 46.2–54.5% |
| Coup de Grace | 60% | 50.5% | 46.1–54.9% |
| Cut DownFew games | 8.8% | 50.0% | 38.9–61.1% |
| Legend: HasteFew games | 3.8% | 40.6% | 25.5–57.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Taste of Blood | 16% | 43.7% | 35.6–52.1% |
| Grisly Mementos | 14% | 44.3% | 35.8–53.1% |
| Dark Harvest | 14% | 42.6% | 34.0–51.7% |
| Treasure Hunter | 13% | 44.6% | 35.8–53.9% |
| Ultimate HunterFew games | 9.4% | 45.6% | 35.1–56.5% |
| Cheap ShotFew games | 7.7% | 47.7% | 36.0–59.6% |
| ElectrocuteFew games | 3.2% | 51.9% | 34.0–69.3% |
Questions
What keystone do Brand Mid players take on SG?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 60% of 842 games in all ranks, patch 26.20, 51.5% win rate.
What other rune page do Brand Mid players use?
Dark Harvest with Sorcery: 12% of 842 games in all ranks, patch 26.20, 43.7% win rate.
Which stat shards do Brand Mid players pick?
Ability haste, Adaptive force, Health scaling: 61% of 842 games in all ranks, patch 26.20, 50.2% win rate.























