BrandMid runes

Off-meta Mid

Support75%Mid10%Bot8%Top4%
Win
49.3%
▼0.8 vs Mid
LP a game
+2.10
±3.30
Games
136
a win +19.8 · a loss −16.4
Pick · Ban
0.95 · 11.5%
as Mid · any role
Few games

How we measure

Low sample. 136 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Ability haste 68%Flex Adaptive force 100%Defense Health scaling 96%Set taken in 64% of games
Every rune with its win rate10 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch96%50.4%41.9–58.8%
Manaflow Band89%47.9%39.2–56.8%
Deathfire TouchFew games68%55.4%45.3–65.2%
TranscendenceFew games68%51.1%41.0–61.1%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games66%55.6%45.3–65.4%
Coup de GraceFew games66%56.7%46.4–66.4%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Dark HarvestFew games24%37.5%22.9–54.8%
Taste of BloodFew games23%35.5%21.1–53.1%
Grisly MementosFew games23%35.5%21.1–53.1%
Treasure HunterFew games23%38.7%23.7–56.2%

Questions

What keystone do Brand Mid players take on ME?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 65% of 136 games in all ranks, patch 26.20, 58.0% win rate.

What other rune page do Brand Mid players use?

Dark Harvest with Sorcery: 24% of 136 games in all ranks, patch 26.20, 37.5% win rate.

Which stat shards do Brand Mid players pick?

Ability haste, Adaptive force, Health scaling: 64% of 136 games in all ranks, patch 26.20, 55.2% win rate.