BrandJungle runes

Off-meta Jungle

Support76%Mid11%Bot8%Jungle3%
Win
47.2%
▼2.8 vs Jungle
LP a game
—
Not enough games
Games
36
Pick · Ban
0.25 · 10.8%
as Jungle · any role
Few games

How we measure

Brand Jungle on ME, patch 26.21: Deathfire Touch + Precision; skill order W > Q > E (each the most played of 36 games).

Low sample. 36 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 81%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 69% of games
Every rune with its win rate3 runes · 1 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games69%40.0%23.4–59.3%
Manaflow BandFew games67%37.5%21.2–57.3%
Deathfire TouchFew games61%45.5%26.9–65.3%

Questions

What keystone do Brand Jungle players take on ME?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 47% of 36 games in all ranks, patch 26.21, 41.2% win rate.

Which stat shards do Brand Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 69% of 36 games in all ranks, patch 26.21, 44.0% win rate.