BrandTop runes

Off-meta Top

Support75%Mid10%Bot8%Top4%
Win
54.4%
▲4.4 vs Top
LP a game
—
Not enough games
Games
57
Pick · Ban
0.40 · 11.5%
as Top · any role
Few games

How we measure

Low sample. 57 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 90%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 82% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games93%56.6%43.3–69.1%
Deathfire TouchFew games88%52.0%38.5–65.2%
TranscendenceFew games88%54.0%40.4–67.0%
ScorchFew games88%56.0%42.3–68.8%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut DownFew games81%52.2%38.1–65.9%
Presence of MindFew games74%52.4%37.7–66.6%

Questions

What keystone do Brand Top players take on ME?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 86% of 57 games in all ranks, patch 26.20, 51.0% win rate.

Which stat shards do Brand Top players pick?

Adaptive force, Adaptive force, Health scaling: 82% of 57 games in all ranks, patch 26.20, 55.3% win rate.