- Win
- 51.1%
- ▲1.1 vs Mid
- LP a game
- —
- Not enough games
- Games
- 47
- Pick · Ban
- 0.09 · 8.0%
- as Mid · any role
Jinx Mid on RU, patch 26.20: Lethal Tempo + Sorcery (each the most played of 47 games).
Low sample. 47 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Attack speed 80%Flex Adaptive force 100%Defense Health scaling 59%Set taken in 55% of games
Every rune with its win rate7 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Lethal TempoFew games | 81% | 55.3% | 39.7–69.9% |
| Presence of MindFew games | 79% | 54.1% | 38.4–69.0% |
| Legend: BloodlineFew games | 74% | 51.4% | 35.6–67.0% |
| Cut DownFew games | 49% | 60.9% | 40.8–77.8% |
| Coup de GraceFew games | 45% | 38.1% | 20.8–59.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 57% | 44.4% | 27.6–62.7% |
| Absolute FocusFew games | 51% | 45.8% | 27.9–64.9% |
Questions
What keystone do Jinx Mid players take on RU?
Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 57% of 47 games in all ranks, patch 26.20, 51.9% win rate.
Which stat shards do Jinx Mid players pick?
Attack speed, Adaptive force, Health scaling: 55% of 47 games in all ranks, patch 26.20, 42.3% win rate.











