WukongMid runes

Off-meta Mid

Jungle87%Top10%Mid2%
Win
54.8%
▲4.8 vs Mid
LP a game
—
Not enough games
Games
42
Pick · Ban
0.13 · 3.5%
as Mid · any role
Few games

How we measure

Low sample. 42 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 82%Flex Adaptive force 100%Defense Health scaling 82%Set taken in 64% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games93%51.3%36.2–66.1%
Ultimate HunterFew games88%51.4%35.9–66.6%
ElectrocuteFew games76%53.1%36.4–69.1%
Grisly MementosFew games50%61.9%40.9–79.3%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games67%57.1%39.1–73.5%
Coup de GraceFew games62%57.7%39.0–74.5%

Questions

What keystone do Wukong Mid players take on RU?

Electrocute, with Precision as the secondary tree, is the most played page: 45% of 42 games in all ranks, patch 26.20, 57.9% win rate.

Which stat shards do Wukong Mid players pick?

Attack speed, Adaptive force, Health scaling: 64% of 42 games in all ranks, patch 26.20, 59.3% win rate.