- Win
- 54.8%
- ▲4.8 vs Mid
- LP a game
- —
- Not enough games
- Games
- 42
- Pick · Ban
- 0.13 · 3.5%
- as Mid · any role
Low sample. 42 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Attack speed 82%Flex Adaptive force 100%Defense Health scaling 82%Set taken in 64% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 93% | 51.3% | 36.2–66.1% |
| Ultimate HunterFew games | 88% | 51.4% | 35.9–66.6% |
| ElectrocuteFew games | 76% | 53.1% | 36.4–69.1% |
| Grisly MementosFew games | 50% | 61.9% | 40.9–79.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 67% | 57.1% | 39.1–73.5% |
| Coup de GraceFew games | 62% | 57.7% | 39.0–74.5% |
Questions
What keystone do Wukong Mid players take on RU?
Electrocute, with Precision as the secondary tree, is the most played page: 45% of 42 games in all ranks, patch 26.20, 57.9% win rate.
Which stat shards do Wukong Mid players pick?
Attack speed, Adaptive force, Health scaling: 64% of 42 games in all ranks, patch 26.20, 59.3% win rate.










