- Win
- 56.1%
- ▲6.1 vs Mid
- LP a game
- —
- Not enough games
- Games
- 57
- Pick · Ban
- 0.09 · 5.6%
- as Mid · any role
Low sample. 57 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Attack speed 71%Flex Adaptive force 100%Defense Health scaling 69%Set taken in 54% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 82% | 55.3% | 41.3–68.6% |
| ConquerorFew games | 63% | 47.2% | 32.0–63.0% |
| Coup de GraceFew games | 63% | 58.3% | 42.2–72.9% |
| Legend: AlacrityFew games | 46% | 46.2% | 28.8–64.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 47% | 59.3% | 40.7–75.5% |
| Ultimate HunterFew games | 47% | 63.0% | 44.2–78.5% |
Questions
What keystone do Wukong Mid players take on SG?
Electrocute, with Precision as the secondary tree, is the most played page: 30% of 57 games in all ranks, patch 26.20, 70.6% win rate.
What other rune page do Wukong Mid players use?
Conqueror with Domination: 21% of 57 games in all ranks, patch 26.20, 41.7% win rate.
Which stat shards do Wukong Mid players pick?
Attack speed, Adaptive force, Health scaling: 54% of 57 games in all ranks, patch 26.20, 58.1% win rate.










