- Win
- 47.5%
- ▼2.5 vs Mid
- LP a game
- —
- Not enough games
- Games
- 40
- Pick · Ban
- 0.07 · 6.1%
- as Mid · any role
Low sample. 40 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 75% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 93% | 48.7% | 33.5–64.1% |
| ConquerorFew games | 55% | 45.5% | 26.9–65.3% |
| Legend: AlacrityFew games | 55% | 40.9% | 23.3–61.3% |
| Coup de GraceFew games | 50% | 45.0% | 25.8–65.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 57% | 52.2% | 33.0–70.8% |
| Ultimate HunterFew games | 53% | 57.1% | 36.6–75.5% |
Questions
What keystone do Wukong Mid players take on TW?
Electrocute, with Precision as the secondary tree, is the most played page: 30% of 40 games in all ranks, patch 26.20, 58.3% win rate.
What other rune page do Wukong Mid players use?
Conqueror with Domination: 25% of 40 games in all ranks, patch 26.20, 60.0% win rate.
Which stat shards do Wukong Mid players pick?
Attack speed, Adaptive force, Health scaling: 75% of 40 games in all ranks, patch 26.20, 46.7% win rate.










