SejuaniTop runes

Off-meta Top

Jungle92%Top5%
Win
54.4%
▲4.4 vs Top
LP a game
—
Not enough games
Games
90
Pick · Ban
0.17 · 0.36%
as Top · any role
Few games

How we measure

Low sample. 90 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 85%Flex Health scaling 73%Defense Health scaling 100%Set taken in 50% of games
Every rune with its win rate9 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games90%58.0%47.2–68.2%
Grasp of the UndyingFew games68%54.1%41.7–66.0%
DemolishFew games54%57.1%43.3–70.0%
Second WindFew games43%64.1%48.4–77.3%
Font of LifeFew games30%51.9%34.0–69.3%
ConditioningFew games30%48.2%30.7–66.0%
AftershockFew games22%60.0%38.7–78.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical FootwearFew games23%61.9%40.9–79.3%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games22%60.0%38.7–78.1%

Questions

What keystone do Sejuani Top players take on RU?

Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 29% of 90 games in all ranks, patch 26.20, 65.4% win rate.

What other rune page do Sejuani Top players use?

Aftershock with Domination: 11% of 90 games in all ranks, patch 26.20, 40.0% win rate.

Which stat shards do Sejuani Top players pick?

Attack speed, Health scaling, Health scaling: 50% of 90 games in all ranks, patch 26.20, 60.0% win rate.