SejuaniTop runes

Off-meta Top

Jungle86%Top6%Support4%Mid3%
Win
53.6%
▲3.6 vs Top
LP a game
—
Not enough games
Games
97
Pick · Ban
0.16 · 0.39%
as Top · any role
Few games

How we measure

Low sample. 97 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 83%Flex Health scaling 77%Defense Health scaling 77%Set taken in 35% of games
Every rune with its win rate10 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games79%54.6%43.5–65.2%
DemolishFew games65%57.1%44.9–68.6%
Grasp of the UndyingFew games59%59.7%46.7–71.4%
Second WindFew games44%60.5%45.6–73.6%
ConditioningFew games31%33.3%19.2–51.2%
Font of LifeFew games22%47.6%28.3–67.6%
AftershockFew games21%40.0%21.9–61.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games55%54.7%41.4–67.3%
ScorchFew games48%59.6%45.3–72.4%
TranscendenceFew games29%50.0%32.6–67.4%

Questions

What keystone do Sejuani Top players take on OCE?

Grasp of the Undying, with Sorcery as the secondary tree, is the most played page: 41% of 97 games in all ranks, patch 26.20, 60.0% win rate.

What other rune page do Sejuani Top players use?

Aftershock with Domination: 12% of 97 games in all ranks, patch 26.20, 41.7% win rate.

Which stat shards do Sejuani Top players pick?

Attack speed, Health scaling, Health scaling: 35% of 97 games in all ranks, patch 26.20, 47.1% win rate.