SejuaniSupport runes

Off-meta Support

Jungle86%Top6%Support4%Mid3%
Win
50.0%
▼0.0 vs Support
LP a game
—
Not enough games
Games
62
Pick · Ban
0.10 · 0.39%
as Support · any role
Few games

How we measure

Low sample. 62 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 84%Flex Health scaling 88%Defense Health scaling 100%Set taken in 60% of games
Every rune with its win rate6 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
AftershockFew games90%50.0%37.3–62.7%
Font of LifeFew games90%50.0%37.3–62.7%
OvergrowthFew games82%54.9%41.4–67.7%
ConditioningFew games77%52.1%38.3–65.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games53%60.6%43.7–75.3%
Legend: AlacrityFew games48%60.0%42.3–75.4%

Questions

What keystone do Sejuani Support players take on OCE?

Aftershock, with Precision as the secondary tree, is the most played page: 48% of 62 games in all ranks, patch 26.20, 63.3% win rate.

Which stat shards do Sejuani Support players pick?

Attack speed, Health scaling, Health scaling: 60% of 62 games in all ranks, patch 26.20, 54.1% win rate.