- Win
- 50.7%
- ▲0.7 vs Support
- LP a game
- —
- Not enough games
- Games
- 69
- Pick · Ban
- 0.06 · 0.36%
- as Support · any role
Low sample. 69 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
DominationSecondary
ShardsOffense Attack speed 81%Flex Health scaling 40%Defense Health scaling 100%Set taken in 30% of games
Every rune with its win rate6 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 74% | 51.0% | 37.7–64.1% |
| Font of LifeFew games | 64% | 54.6% | 40.1–68.3% |
| AftershockFew games | 61% | 54.8% | 40.0–68.8% |
| ConditioningFew games | 52% | 52.8% | 37.0–68.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 33% | 60.9% | 40.8–77.8% |
| Legend: AlacrityFew games | 33% | 60.9% | 40.8–77.8% |
Questions
What keystone do Sejuani Support players take on SG?
Aftershock, with Domination as the secondary tree, is the most played page: 26% of 69 games in all ranks, last 7 days, 50.0% win rate.
What other rune page do Sejuani Support players use?
Guardian with Inspiration: 14% of 69 games in all ranks, last 7 days, 50.0% win rate.
Which stat shards do Sejuani Support players pick?
Attack speed, Health scaling, Health scaling: 30% of 69 games in all ranks, last 7 days, 52.4% win rate.










