SejuaniSupport runes

Off-meta Support

Jungle93%Top4%Support3%
Win
50.7%
▲0.7 vs Support
LP a game
—
Not enough games
Games
69
Pick · Ban
0.06 · 0.36%
as Support · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Low sample. 69 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Attack speed 81%Flex Health scaling 40%Defense Health scaling 100%Set taken in 30% of games
Every rune with its win rate6 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games74%51.0%37.7–64.1%
Font of LifeFew games64%54.6%40.1–68.3%
AftershockFew games61%54.8%40.0–68.8%
ConditioningFew games52%52.8%37.0–68.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games33%60.9%40.8–77.8%
Legend: AlacrityFew games33%60.9%40.8–77.8%

Questions

What keystone do Sejuani Support players take on SG?

Aftershock, with Domination as the secondary tree, is the most played page: 26% of 69 games in all ranks, last 7 days, 50.0% win rate.

What other rune page do Sejuani Support players use?

Guardian with Inspiration: 14% of 69 games in all ranks, last 7 days, 50.0% win rate.

Which stat shards do Sejuani Support players pick?

Attack speed, Health scaling, Health scaling: 30% of 69 games in all ranks, last 7 days, 52.4% win rate.