RumbleMid runes

Off-meta Mid

Top85%Mid6%Jungle6%
Win
49.0%
▼1.0 vs Mid
LP a game
+1.30
±0.35
Games
13.5k
a win +21.2 · a loss −18.1
Pick · Ban
0.10 · 0.41%
as Mid · any role

How we measure

Rumble Mid, patch 26.21: Liandry's Torment, Shadowflame, Zhonya's Hourglass; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 13,502 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
ResolveSecondary
Exact page · 32.5%
ShardsOffense Adaptive force 87%Flex Adaptive force 94%Defense Health scaling 72%Set taken in 66% of games
Every rune with its win rate43 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch85%48.4%47.5–49.3%
Nimbus Cloak78%48.0%47.1–49.0%
Absolute Focus68%47.9%46.9–48.9%
Deathfire Touch53%49.7%48.5–50.9%
Arcane Comet30%45.4%43.9–46.9%
Axiom Arcanist12%50.2%47.7–52.7%
Transcendence10%51.1%48.5–53.7%
Celerity9.5%48.6%45.8–51.3%
Gathering Storm4.2%49.4%45.3–53.5%
Stormraider's Surge1.8%51.8%45.6–58.0%
WaterwalkingFew games0.5%52.5%40.2–64.5%
Summon AeryFew games0.4%46.0%33.0–59.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating56%48.6%47.5–49.8%
Unflinching50%48.6%47.4–49.8%
Overgrowth7.3%51.1%47.9–54.2%
Second Wind6.3%50.9%47.5–54.3%
Shield Bash3.1%51.9%47.1–56.6%
Revitalize2.5%45.0%39.8–50.3%
DemolishFew games0.7%53.1%43.2–62.8%
ConditioningFew games0.5%47.6%35.8–59.7%
Font of LifeFew games0.2%41.4%25.5–59.3%
Grasp of the UndyingFew games0.2%57.7%39.0–74.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter26%48.0%46.4–49.7%
Taste of Blood19%47.4%45.5–49.3%
Cheap Shot12%53.4%50.9–55.8%
Dark Harvest7.8%54.5%51.5–57.5%
Sixth Sense5.4%53.0%49.3–56.6%
Grisly Mementos4.9%54.2%50.4–57.9%
Treasure Hunter4.3%54.6%50.5–58.6%
Electrocute3.2%52.6%47.8–57.3%
Relentless Hunter1.4%59.1%52.0–65.8%
Deep Ward1.4%54.8%47.7–61.8%
Hail of BladesFew games0.5%53.0%41.2–64.6%
Sudden ImpactFew games0.5%38.5%27.6–50.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph6.3%55.2%51.8–58.5%
Coup de Grace4.2%54.1%50.0–58.2%
Legend: Haste3.2%53.5%48.8–58.2%
Cut Down3.1%54.5%49.7–59.2%
Conqueror1.3%53.1%45.8–60.3%
Last Stand1.0%54.8%46.4–63.0%
Legend: AlacrityFew games0.5%41.4%30.6–53.1%
Absorb LifeFew games0.4%52.9%39.5–66.0%
Legend: BloodlineFew games0.2%69.6%49.1–84.4%

Questions

What keystone do Rumble Mid players take on all servers?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 44% of 13,502 games in all ranks, patch 26.21, 49.2% win rate.

What other rune page do Rumble Mid players use?

Arcane Comet with Resolve: 15% of 13,502 games in all ranks, patch 26.21, 45.7% win rate.

Which stat shards do Rumble Mid players pick?

Adaptive force, Adaptive force, Health scaling: 66% of 13,502 games in all ranks, patch 26.21, 47.7% win rate.