RumbleJungle runes

Off-meta Jungle

Top85%Mid6%Jungle6%
Win
46.6%
▼3.4 vs Jungle
LP a game
+0.70
±0.36
Games
12.8k
a win +21.6 · a loss −17.9
Pick · Ban
0.10 · 0.41%
as Jungle · any role

How we measure

Rumble Jungle, patch 26.21: Liandry's Torment, Shadowflame, Zhonya's Hourglass; Dark Harvest + Sorcery; skill order Q > E > W (each the most played of 12,847 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
ResolveSecondary
Exact page · 16.9%
ShardsOffense Adaptive force 62%Flex Adaptive force 95%Defense Health scaling 77%Set taken in 52% of games
Every rune with its win rate48 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter52%46.9%45.7–48.1%
Cheap Shot44%47.9%46.6–49.2%
Dark Harvest35%48.0%46.6–49.5%
Grisly Mementos21%47.2%45.3–49.1%
Sixth Sense16%48.7%46.5–50.8%
Taste of Blood13%42.9%40.5–45.3%
Treasure Hunter5.7%47.8%44.2–51.4%
Deep Ward2.6%49.1%43.8–54.5%
Sudden Impact1.9%50.4%44.2–56.6%
Relentless Hunter1.8%44.8%38.6–51.3%
Electrocute1.4%53.3%46.1–60.5%
Hail of BladesFew games0.2%40.7%24.5–59.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Nimbus Cloak43%44.2%42.9–45.5%
Scorch42%43.4%42.1–44.8%
Absolute Focus36%43.7%42.3–45.1%
Deathfire Touch30%44.4%42.8–46.0%
Axiom Arcanist21%46.3%44.4–48.2%
Transcendence14%47.7%45.5–50.0%
Gathering Storm11%47.3%44.7–49.8%
Arcane Comet10%40.7%38.1–43.4%
Celerity8.4%44.9%41.9–47.9%
Waterwalking5.8%45.3%41.8–48.9%
Stormraider's Surge3.7%45.5%41.1–50.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight18%48.9%46.9–51.0%
Magical Footwear15%49.0%46.8–51.2%
Triple Tonic13%51.8%49.3–54.2%
Cash Back11%51.5%48.9–54.1%
First Strike11%51.4%48.8–54.0%
Approach Velocity8.0%52.7%49.7–55.7%
Hextech Flashtraption1.1%45.6%37.5–54.0%
Jack Of All Trades0.8%50.0%40.7–59.4%
Biscuit DeliveryFew games0.5%33.3%23.0–45.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating21%44.4%42.6–46.3%
Unflinching20%44.5%42.6–46.4%
Overgrowth1.5%44.2%37.3–51.3%
Conditioning0.9%51.8%42.6–60.9%
Shield BashFew games0.7%41.9%32.4–52.1%
RevitalizeFew games0.6%43.2%32.6–54.6%
Font of LifeFew games0.4%46.8%33.3–60.8%
Second WindFew games0.3%50.0%35.5–64.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph14%50.0%47.7–52.2%
Legend: Haste12%50.8%48.3–53.2%
Coup de Grace9.3%48.8%45.9–51.6%
Cut Down7.6%49.8%46.7–52.9%
Conqueror7.4%50.3%47.1–53.4%
Legend: Alacrity2.4%42.8%37.4–48.4%
Last Stand1.4%44.4%37.4–51.7%
Legend: BloodlineFew games0.3%39.0%25.7–54.3%

Questions

What keystone do Rumble Jungle players take on all servers?

Dark Harvest, with Sorcery as the secondary tree, is the most played page: 20% of 12,847 games in all ranks, patch 26.21, 47.6% win rate.

What other rune page do Rumble Jungle players use?

Deathfire Touch with Resolve: 19% of 12,847 games in all ranks, patch 26.21, 44.5% win rate.

Which stat shards do Rumble Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 52% of 12,847 games in all ranks, patch 26.21, 45.0% win rate.