RumbleMid runes

Off-meta Mid

Top87%Mid7%Jungle5%
Win
47.7%
▼2.1 vs Mid
LP a game
−0.40
±2.40
Games
440
a win +25.2 · a loss −24.2
Pick · Ban
0.18 · 0.90%
as Mid · any role

How we measure

Patch 26.22 started 3 Nov: showing the last 7 days, so some champion changes may not show yet.

Rumble Mid, last 7 days: Liandry's Torment, Shadowflame, Zhonya's Hourglass; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 440 games).

Low sample. 440 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 78%Flex Adaptive force 90%Defense Health scaling 50%Set taken in 38% of games
Every rune with its win rate27 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch73%46.9%41.5–52.4%
Nimbus Cloak71%46.7%41.2–52.2%
Deathfire Touch49%48.2%41.6–54.8%
Absolute Focus40%40.7%33.7–48.0%
CelerityFew games20%51.7%41.4–61.9%
Arcane CometFew games17%39.7%29.3–51.2%
TranscendenceFew games14%53.2%41.0–65.1%
Stormraider's SurgeFew games8.0%45.7%30.5–61.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating36%46.8%39.2–54.6%
Unflinching34%43.2%35.5–51.3%
Second WindFew games16%45.1%34.1–56.6%
OvergrowthFew games15%50.0%38.4–61.6%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games18%54.3%43.5–64.7%
Ultimate HunterFew games18%44.2%33.6–55.3%
Dark HarvestFew games15%53.0%41.2–64.6%
Treasure HunterFew games12%55.6%42.4–68.0%
Taste of BloodFew games11%40.0%27.6–53.8%
Sixth SenseFew games11%48.9%35.3–62.8%
Grisly MementosFew games6.4%60.7%42.4–76.4%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut DownFew games17%52.6%41.6–63.5%
Legend: HasteFew games15%53.0%41.2–64.6%
TriumphFew games14%52.5%40.2–64.5%
Coup de GraceFew games5.9%50.0%32.1–67.9%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Triple TonicFew games11%48.0%34.8–61.5%
Cosmic InsightFew games11%44.7%31.4–58.8%
Cash BackFew games6.1%48.2%30.7–66.0%
First StrikeFew games5.0%54.6%34.7–73.1%

Questions

What keystone do Rumble Mid players take on all servers?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 33% of 440 games in Master and above, last 7 days, 49.7% win rate.

What other rune page do Rumble Mid players use?

Dark Harvest with Precision: 11% of 440 games in Master and above, last 7 days, 54.0% win rate.

Which stat shards do Rumble Mid players pick?

Adaptive force, Adaptive force, Health scaling: 38% of 440 games in Master and above, last 7 days, 45.2% win rate.