- Win
- 48.7%
- ▼1.2 vs Support
- LP a game
- —
- Not enough games
- Games
- 76
- Pick · Ban
- 0.03 · 1.0%
- as Support · any role
Rumble Support, patch 26.21: Arcane Comet + Domination; skill order Q > E > W (each the most played of 76 games).
Low sample. 76 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
DominationSecondary
ShardsOffense Adaptive force 53%Flex Adaptive force 100%Defense Health scaling 59%Set taken in 32% of games
Every rune with its win rate10 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 95% | 48.6% | 37.4–59.9% |
| Nimbus CloakFew games | 92% | 50.0% | 38.6–61.4% |
| Arcane CometFew games | 61% | 54.4% | 40.2–67.9% |
| Absolute FocusFew games | 51% | 33.3% | 20.6–49.0% |
| Deathfire TouchFew games | 32% | 37.5% | 21.2–57.3% |
| TranscendenceFew games | 32% | 70.8% | 50.8–85.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 51% | 51.3% | 36.2–66.1% |
| Cheap ShotFew games | 33% | 64.0% | 44.5–79.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 29% | 40.9% | 23.3–61.3% |
| UnflinchingFew games | 26% | 50.0% | 29.9–70.1% |
Questions
What keystone do Rumble Support players take on all servers?
Arcane Comet, with Domination as the secondary tree, is the most played page: 42% of 76 games in Master and above, patch 26.21, 46.9% win rate.
What other rune page do Rumble Support players use?
Deathfire Touch with Resolve: 17% of 76 games in Master and above, patch 26.21, 23.1% win rate.
Which stat shards do Rumble Support players pick?
Adaptive force, Adaptive force, Health scaling: 32% of 76 games in Master and above, patch 26.21, 41.7% win rate.














