- Win
- 46.4%
- ▼3.5 vs Top
- LP a game
- +0.30
- ±0.27
- Games
- 26.2k
- a win +22.5 · a loss −19.3
- Pick · Ban
- 1.6 · 0.55%
- as Top · any role
Rumble Top, patch 26.21: Liandry's Torment, Bloodletter's Curse, Zhonya's Hourglass; Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 26,182 games).
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 79%Flex Adaptive force 97%Defense Health scaling 71%Set taken in 65% of games
Every rune with its win rate38 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 95% | 46.4% | 45.8–47.1% |
| Nimbus Cloak | 93% | 46.5% | 45.9–47.1% |
| Absolute Focus | 77% | 45.9% | 45.3–46.6% |
| Deathfire Touch | 73% | 46.6% | 45.8–47.3% |
| Arcane Comet | 20% | 45.1% | 43.8–46.4% |
| Celerity | 9.8% | 47.5% | 45.6–49.4% |
| Transcendence | 9.7% | 48.6% | 46.6–50.5% |
| Axiom Arcanist | 4.0% | 44.5% | 41.5–47.5% |
| Stormraider's Surge | 2.9% | 51.4% | 47.8–54.9% |
| Gathering Storm | 2.1% | 45.6% | 41.4–49.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 67% | 46.1% | 45.3–46.8% |
| Unflinching | 62% | 45.9% | 45.2–46.7% |
| Overgrowth | 8.9% | 47.8% | 45.8–49.8% |
| Second Wind | 7.2% | 47.3% | 45.1–49.6% |
| Shield Bash | 2.5% | 45.3% | 41.5–49.1% |
| Revitalize | 1.7% | 49.0% | 44.5–53.6% |
| DemolishFew games | 0.4% | 39.8% | 30.7–49.7% |
| ConditioningFew games | 0.4% | 46.9% | 37.2–56.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 12% | 49.0% | 47.2–50.8% |
| Triple Tonic | 11% | 49.3% | 47.4–51.1% |
| Cash Back | 2.9% | 45.5% | 41.9–49.0% |
| First Strike | 1.9% | 46.1% | 41.7–50.5% |
| Biscuit Delivery | 1.5% | 51.8% | 46.8–56.8% |
| Magical Footwear | 0.8% | 51.8% | 45.2–58.3% |
| Approach Velocity | 0.6% | 55.6% | 47.9–63.0% |
| Jack Of All TradesFew games | 0.3% | 53.9% | 42.9–64.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 9.6% | 43.8% | 41.9–45.8% |
| Taste of Blood | 8.3% | 43.9% | 41.8–46.0% |
| Cheap Shot | 1.6% | 45.6% | 40.9–50.3% |
| Treasure Hunter | 0.4% | 49.5% | 40.0–59.1% |
| Sixth SenseFew games | 0.3% | 50.6% | 40.3–60.8% |
| ElectrocuteFew games | 0.3% | 42.7% | 32.5–53.5% |
| Dark HarvestFew games | 0.3% | 56.3% | 44.8–67.3% |
| Grisly MementosFew games | 0.3% | 38.9% | 28.5–50.4% |
| Deep WardFew games | 0.2% | 49.0% | 35.6–62.5% |
| Hail of BladesFew games | 0.1% | 40.0% | 23.4–59.3% |
| Sudden ImpactFew games | <0.1% | 42.9% | 24.5–63.5% |
| Relentless HunterFew games | <0.1% | 30.0% | 14.6–51.9% |
Questions
What keystone do Rumble Top players take on all servers?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 60% of 26,182 games in Emerald and above, patch 26.21, 46.2% win rate.
What other rune page do Rumble Top players use?
Arcane Comet with Resolve: 13% of 26,182 games in Emerald and above, patch 26.21, 45.7% win rate.
Which stat shards do Rumble Top players pick?
Adaptive force, Adaptive force, Health scaling: 65% of 26,182 games in Emerald and above, patch 26.21, 45.5% win rate.









































